June 21 Marks an Exciting Turn for Borderlands 4 Enthusiasts

2K has announced that an official story trailer for Borderlands 4 will premiere on June 21. In a surprising move, the trailer will not be available on YouTube at launch, but instead will be streamed live on the official Borderlands Twitch channel and the Borderlands 4 Steam page. The trailer is set to air at 12:45 PM PT, 3:45 PM ET, and 9:45 PM CET.

Following the live event, it is expected that the trailer will eventually be uploaded to the series’ YouTube channel. As for what fans can expect from the story trailer, 2K has kept details under wraps. However, they confirmed that it will feature a selection of guns, bosses, explosions, and the beloved Borderlands character, Mad Moxxi.

While no specific runtime has been provided, it is likely that the trailer will run for several minutes, similar to the promotional videos already released. Additionally, the trailer will debut as part of the latest installment of Borderlands Fan Fest. This event will offer new gameplay footage captured by popular content creators, focusing on the planet of Kairos in Borderlands 4.

There is also an exciting opportunity for fans to earn a new Vault Symbol Twitch badge during the event. To unlock this digital item, viewers will need to watch a total of 30 minutes of the livestream, although the stream can be watched in the background and even muted to count toward this time. Originally slated for release on September 23, the launch of Borderlands 4 has been moved up to September 12.

The game will be available on PlayStation 5, Xbox Series X/S, and PC, with a Nintendo Switch 2 version also planned for release before the end of 2025.

Debate Erupts Among Battlefield Players on Allowing PC Gamers to Disable Ambient Occlusion Feature

As the reveal of Battlefield 6 approaches, the game’s community is actively discussing the potential options for ambient occlusion on PC. Fans are particularly interested in whether this visual setting can be disabled to improve performance.

Currently, members of the Battlefield Labs program have access to test new features for the upcoming game, providing valuable feedback directly to the developers. Battlefield 6 is being developed by an extensive team at Battlefield Studios, which includes DICE, Criterion, EA Motive, and Ripple Effect.

Through the Battlefield Labs initiative, players can experiment with various in-development elements while adhering to a non-disclosure agreement. Since PC gaming has been central to the Battlefield franchise for two decades, players often seek ways to enhance performance by tweaking settings such as ambient occlusion.

This technique, which simulates the interaction of light and shadow, can be turned off to alleviate some processing requirements, potentially improving frame rates on PC. A recent thread on Reddit sparked debate among fans regarding whether players should have the ability to disable ambient occlusion and grass settings.

One user argued that disabling these features would diminish the game’s visual integrity, suggesting that all players should experience uniform visibility. This opinion divided the community, as many gamers advocate for performance flexibility on lower-end hardware, including budget PCs and laptops.

The conversation around Battlefield 6’s optimization has drawn mixed responses. While some feel that the option to turn off shadows and grass reflects the developers’ lack of attention to graphical diversity across hardware, others simply want more control over their gaming experience.

Notably, the discussion has been locked by moderators due to its escalating nature. The official reveal of Battlefield 6 is set for summer 2025, and as we await this, players hope to gain further insights into features, particularly for the PC version.

Both fans and developers are focused on fine-tuning the game leading up to its expected launch within EA’s fiscal year ending March 31, 2026, as the company aims to deliver exciting new titles, beginning with Battlefield 6.

Leaked Footage of Battlefield 6 Offers a Glimpse of Epic Destruction and Cinematic Action

Recently, leaked footage from the upcoming Battlefield 6 has surfaced, offering a glimpse into the game’s cinematic moments and destructive gameplay within its single-player campaign. Although EA and Battlefield Studios have yet to make an official announcement about the game, it is widely known that it is on the horizon. Since the introduction of the Battlefield Labs program in February 2025, players have been able to test out certain features and content. Participation has increased recently due to a surge of invites, prompting more players to join under a non-disclosure agreement (NDA).

However, some have chosen to share leaked information and footage despite the restrictions. Dataminer temporyal shared a short clip on Twitter that highlights an impressive moment from the single-player campaign. The leaked footage features a climactic mission set in Tajikistan, where players must destroy a dam while avoiding enemy bomber jets that are actively attacking the area. Although the mission is still a work in progress and lacks sound, the visual effects indicate the thrilling explosions and extensive destruction that Battlefield fans expect.

It is important to note that the leaked footage does not fully represent the final game, as considerable changes may occur before its release. Viewers can spot unfinished elements like greybox geometry and placeholder props, indicating ongoing development. Additionally, datamines suggest that the game will take players to various locations, including the US, Egypt, and Gibraltar. Recent leaks have also hinted at a new battle royale mode akin to Activision’s Call of Duty: Warzone.

This mode is anticipated to feature supply drops and mission-based rewards alongside an “Oversight System” that enables deceased players to assist their teammates by controlling drones, turrets, and cameras. If confirmed, this battle royale could be a key highlight in the forthcoming Battlefield 6 reveal slated for this summer. The game is expected to launch within EA’s current fiscal year, which ends on March 31, 2026.

Pokemon GO Reveals Key Information Regarding Hyper Training Mechanics and Benefits

Pokemon GO has recently announced that Shadow Pokemon are not eligible for Hyper Training, a new feature involving Gold Bottle Caps. This item has been highly anticipated by fans, as it allows for the optimization of a Pokemon’s Individual Values (IVs). In the mainline games, using a Gold Bottle Cap initiates Hyper Training, instantly enhancing a Pokemon’s stats. However, the process will differ in Pokemon GO, where players must complete various tasks with their Buddy Pokemon, such as battling and exploring, before utilizing Hyper Training.

The development team shared via Twitter that Shadow Pokemon, while potent in PvP battles and raids, cannot undergo Hyper Training with the newly introduced Bottle Caps. This news is disappointing for players hoping to strengthen their unpurified Shadow monsters. Moreover, Pokemon with stats that are already maxed out will not be eligible for Hyper Training either. Despite the community’s long-standing request for Hyper Training, the introduction of Gold Bottle Caps has drawn criticism.

Initially, these items will only be available through the purchase of a GO Pass Deluxe during the Ancients Recovered event, starting on June 23. This exclusivity has led to concerns about the feature being less accessible to free-to-play users and has sparked debates about whether it promotes a pay-to-win model. Furthermore, some players worry about the limited-time nature of the Gold Bottle Caps. While not everyone is pleased with the restrictions surrounding Hyper Training, some players are eager to invest in the GO Pass Deluxe to perfect their rare shiny Pokemon.

The upcoming Ancients Recovered event is expected to enhance gameplay, featuring returning Legendary Giants and offering a free GO Pass that guarantees players a special Regi and a dressed-up Pikachu. This event presents an excellent opportunity for players to engage in battles and discover more powerful Pokemon.

Post-Apocalyptic Survival FPS Surges to 200,000 Wishlists on Steam Before Official Release

Frostrail has recently reached an impressive milestone, garnering 200,000 wishlists on Steam. Publisher Shiro Unlimited announced this achievement, expressing gratitude for the warm reception the game has received even before its release.

Developed by FakeFish, known for their survival horror game Barotrauma, Frostrail is a post-apocalyptic adventure combining elements of shooting, survival, and exploration. Set in a once-powerful empire now engulfed in cold and despair, Frostrail immerses players in a haunting world filled with specters and other eldritch horrors resulting from the Emperor’s pact with the Void.

Players assume the role of Penitent Gardeners who travel aboard an armored train, confronting these creatures and purging the cursed land. The buzz around Frostrail continues to grow as it celebrates this remarkable milestone.

The gameplay trailer, released in April on the game’s Twitter account, gives players an exciting first look at the environment. It showcases stunning snowy landscapes and the exploration of buildings in search of resources.

The trailer also hints at terrifying creatures and a freezing mechanic that compels players to find heat sources. Crafting mechanics appear to allow players to create weapons and improve their armored train.

Frostrail is set to launch in Early Access in 2026, though an exact release date has not been specified. Currently, it will be available on PC, with plans for a potential console release in the future.

The game supports both solo play and cooperative experiences for up to four players, and the developers are exploring small-scale modding options. With a history of success from FakeFish, which boasted a 94% approval rating for Barotrauma on Steam, expectations for Frostrail remain high.

Wuthering Waves Unveils Phrolova’s Weapon and Unique Attribute in Official Announcement

Wuthering Waves has officially introduced Phrolova’s weapon and attributes, generating excitement for her upcoming banner in Version 2.5. In this update, fans can anticipate the release of only one new character, despite several new units expected throughout the game’s 2.0 cycle.

Since its launch in May 2024, Wuthering Waves has added a total of 35 playable characters, with Cartethyia being the latest addition. Following her identity revelation in the Rinascita storyline, Cartethyia quickly became a fan favorite, establishing herself as a top-tier unit within the game.

Recently, Kuro Games confirmed that another beloved character, Phrolova, will finally make her long-awaited appearance. Building Cartethyia effectively focuses on maximizing her critical hit potential and HP to utilize her abilities fully.

Wuthering Waves has been sharing official promotional images of Phrolova via their Twitter account, solidifying her debut as a 5-Star Rectifier unit with a Havoc attribute. For the first time, the illustrations showcase Phrolova without her eye bandages, revealing her striking heterochromia and blood tears while she wields her signature weapon, the Lycoris.

This weapon allows her to summon and control Tacet Discords, with her character description noting her music’s ability to “bridge the gap between life and death.” Phrolova is the first of six characters scheduled for introduction in Version 2.5 and beyond. Despite her role as a main antagonist, Phrolova has gained immense popularity among fans since the early days of Wuthering Waves.

Players initially encountered her in Huanglong, where she single-handedly triggered a Tacet Discord outbreak. She reappears in Rinascita, where her conspiracies with Cristoforo are thwarted by Rover.

Hints in the recent story trailer suggest that players will soon uncover more about her complex history. While many fans have responded positively to Phrolova’s marketing, some expressed disappointment over there being no additional units released alongside her in Version 2.5.

Until Phrolova’s debut, players can still utilize Cartethyia in current banners before her departure on July 3.

Lies of P Achieves Remarkable Sales Milestone Success

Lies of P has achieved an impressive milestone, surpassing three million copies sold nearly two years after its release on PC and consoles. This announcement follows the successful launch of its DLC, Lies of P: Overture, which was unexpectedly released on June 6, 2025. Developed by South Korean studio Neowiz, Lies of P offers a dark twist on the classic story of Pinocchio, drawing considerable attention and sales since its initial debut in 2023. Upon its launch, Lies of P was available as a day-one title on Xbox Game Pass, yet it still managed to sell remarkably well, reaching one million copies within the first month.

The announcement of the Overture expansion in February 2025 was met with great enthusiasm and led to a resurgence of interest in the game, further boosting its sales. The DLC exemplifies the need for a fresh approach to Soulslike expansions, with accessibility at the forefront. The recent update confirms that Lies of P achieved three million sales approximately 21 months post-launch. Despite its initial success, the game’s growth was somewhat tempered by its status as a Game Pass title until March 2025.

Interestingly, while sales figures might suggest lower player numbers, an announcement in March noted that the player base had grown to seven million. The timing of the three-million sales mark, coinciding with the DLC’s release, is no coincidence. Lies of P: Overture significantly enhanced player engagement, leading to a record peak of 30,095 concurrent players on Steam. Attractive discounts on the base game, including a substantial 50% off promotion, likely contributed to its continued success.

As players immerse themselves in the renewed adventures within the world of Krat, Neowiz is actively working on a sequel, confirmed shortly after the first game’s launch. With plans for the sequel aiming for a release in FY2026, anticipation continues to build among fans.

Minecraft Announces Exciting Update Coming in June 2025

Mojang Studios has recently rolled out the Bedrock version 1.21.92 for Minecraft, a patch that introduces minor fixes following the vibrant Chase the Skies update. Since its initial launch in 2011, Minecraft has secured its place as one of the most beloved games worldwide, offering players an expansive 3D, procedurally generated world. Users are empowered to harness raw materials and crafting tools to construct their dream creations in a unique voxel style.

In June, Mojang Studios partnered with Adidas to unveil a new Minecraft collaboration, launching the Adidas Adventurers Add-On. This exciting venture introduced three new game companions, while Adidas simultaneously released a special clothing line inspired by Minecraft. To sweeten the deal, Mojang made the in-game content accessible to players at no extra cost.

The latest Bedrock update 1.21.92 (also called 1022 on consoles) is a relatively minor patch focused on addressing gameplay and technical issues. It introduces fixes that improve player experience, such as a modification in the projectile tolerance margin and a resolution for split-screen disconnection issues. This patch comes on the heels of the significant Chase the Skies content update, which enriched the game with features like Dried Ghost Blocks and the Player Locator Bar.

Despite some community feedback regarding the Vibrant Visuals update included in the Chase the Skies, with users noting a drop in frame rates, many agreed that the option to toggle this feature mitigated concerns. Moreover, others celebrated the introduction of the Happy Ghasts in Chase the Skies, praising this addition to the game. With the update accessible in both Minecraft: Bedrock Edition and Java Edition, players can now explore and build in an exciting new aerial environment.

Overall, the patches and updates continue to evolve Minecraft, enriching the gaming experience and fostering a vibrant community.

Schedule 1 Developer Announces Update on Australia Relisting Progress

Developer TVGS has provided an update regarding the classification rating of its hit game, Schedule 1, in Australia. The team is optimistic that the game will be relisted by the end of July, following its sudden disappearance from the Steam storefront in the country. Earlier this month, Schedule 1 surged in popularity, becoming one of the most-played games on Steam, leaving fans eager to join in on the excitement but disappointed by its withdrawal. The game launched in early access in March, achieving a remarkable peak of nearly 460,000 concurrent players, solidifying its status as one of the standout indie games of the year.

However, the abrupt removal from Steam on May 12 sparked confusion and speculation among fans. Many assumed it had been banned due to its mature themes. TVGS clarified that the game was not banned, but rather awaiting an official age classification from the Australian Classification Board. As it has now been over a month since Schedule 1 was removed, fans are anxious for its return.

Tyler, the game’s sole developer, confirmed during a recent livestream that the classification process is still ongoing. He expressed confidence that Schedule 1 would ultimately receive an 18+ rating and reappear on Steam once the application is submitted and processed, which may take up to 25 working days. In addition to these classification troubles, TVGS has faced potential copyright claims from the publisher of Drug Deal Simulator, Movie Games S.A., alleging that Schedule 1 borrowed elements from their game. Although fans rallied against the accusations, it hasn’t deterred Tyler from consistently enhancing Schedule 1 with bug fixes and new features.

Recently, players voted on the next major update, with the Rival Cartel update emerging as the winner and slated for release by late July.

Get Early Access to Play Donkey Kong Bananza Before Its Official Release!

Donkey Kong Bananza has generated excitement among fans, even before its official release on July 17. As the first major title launched exclusively for the Nintendo Switch 2 since its debut on June 5, players can currently enjoy a demo version of the game available at select retail locations.

This allows eager fans a taste of the game, giving them a chance to experience its features before committing to a full purchase. One of the most talked-about aspects of Donkey Kong Bananza is its customization options, which offer a fresh take on the franchise.

Players can now choose from a variety of clothing that will not only change Donkey Kong’s appearance but also provide unique benefits during gameplay. Additionally, the game includes a collectible music feature, allowing players to enjoy tracks like the beloved “DK Rap” as they play.

Participants on Reddit have noted that the demo is accessible through kiosks in certain retail outlets, namely Walmart and Target. However, this in-store demo may only allow for a limited playtime—generally around 10 minutes—depending on the foot traffic at each location.

While some fans are left wondering why Nintendo hasn’t made the demo available for download, various theories suggest that this strategy may have been aimed at boosting retail sales for the Nintendo Switch 2. Despite the unusual decision to restrict demo access, it does align with traditional methods of video game promotion.

For those living near a Walmart or Target, this is an excellent opportunity to get a sneak peek at Donkey Kong’s new look and gameplay enhancements before the game’s launch. Additionally, this summer promises more excitement for Nintendo fans with three upcoming Switch 2 exclusives, including Super Mario Party Jamboree: Nintendo Switch 2 Edition + Jamboree TV, set to release on July 24.