Marvel Rivals Unveils New ‘Captain Klyntar’ Skin Gameplay for Captain America

The Captain Klyntar skin for Captain America is set to make its debut on July 3 at 7 PM PDT. This new cosmetic addition will be featured in the popular hero shooter, Marvel Rivals, developed by NetEase Games. Additionally, the anticipation continues to build as Season 3 of Marvel Rivals is scheduled for launch on July 11.

This new season will introduce two new heroes, a fresh map, and various balance adjustments to enhance the gameplay experience. Captain America, a prominent character known for his formidable abilities, plays a critical role in the game as one of the Vanguards. His skill set allows him to navigate the battlefield efficiently, offering damage mitigation and protection for his teammates.

He can deftly enter and exit skirmishes, thanks to his remarkable mobility. Moreover, his shield enables him to deflect projectiles, granting him unique advantages against ranged attackers. Exciting visual previews of the upcoming Captain Klyntar skin have been shared by NetEase Games, showcasing Captain America’s striking new look inspired by his appearance in the 2017 comic, Edge of Venomverse.

This costume envelops Steve Rogers in a dynamic symbiote design, giving it an animated presence. Spider-Man will also be joining Captain America with a new Future Foundation skin, launching at the same time on July 3. This outfit features a sleek white and black design accented with blue highlights.

Players can customize the look using an emote that flips the color scheme. Furthermore, the Future Foundation set extends to other iconic heroes like Human Torch, Mister Fantastic, and Invisible Woman, with some skins available for free and others for purchase. With a wealth of new content on the horizon, fans of Marvel Rivals are looking forward to what the future holds for this engaging game.

Beloved Xbox 360 Game Set to Return 15 Years After Its Original Release

A World of Keflings, a beloved city-building game from almost 15 years ago, is making its return to the gaming world with a release on Steam scheduled for July 29, 2025. Originally developed by NinjaBee and launched for Xbox 360 in December 2010, the game enjoyed a warm reception, particularly among casual gamers. This success followed the praise received by its predecessor, A Kingdom of Keflings, which was released in 2008. The announcement for the Steam port came in June, alongside an engaging trailer that highlighted the game’s charming features.

Players can expect a wide array of city-building options, cooperative gameplay for up to eight participants, and an impressive selection of 40 co-op emotes. Localization support will be available for eight languages, including Spanish and Japanese, ensuring a broader audience can enjoy the game. Players will step into the shoes of city-planning giants, aiding the Keflings across three unique in-game worlds. The gameplay revolves around constructing customizable structures and fulfilling various quests, like rescuing a princess or helping quirky witches.

Notably, the game does not include enemies or time limits, nor does it feature character death, making it an inviting experience for fans of cozy titles akin to Stardew Valley. The upcoming Steam version promises to be “updated for modern machines” while maintaining the essential gameplay that fans love. Early comparisons show improved visuals, including sharper textures and enhanced lighting. NinjaBee’s game designer, Steve Taylor, expressed excitement about bringing A World of Keflings to a new audience, noting that fans had long requested this port.

The revival of A World of Keflings indicates a potential trend, as other Xbox 360 titles might also be poised for re-release, making it an exciting time for enthusiasts of this classic console.

Xbox Game Pass Welcomes Two New Highly Acclaimed Titles for Gamers to Enjoy

Xbox Game Pass has welcomed two exciting titles for its subscribers: Rise of the Tomb Raider and Little Nightmares 2. These acclaimed games add to the impressive collection available through Microsoft’s subscription service, which features a rotating selection of hundreds of titles, including some that are available on launch day. Xbox Game Pass continues to provide significant value for gamers, with an array of choices to suit various interests.

In recent months, Xbox Game Pass has experienced remarkable success, leading some to wonder if this streak can be sustained. Among the standout additions in 2025 are Clair Obscur: Expedition 33, The Elder Scrolls 4: Oblivion Remastered, and Balatro, all of which have garnered attention from subscribers. With such a wealth of options, determining which games stand out can be a challenge.

For July, Xbox Game Pass subscribers can anticipate the arrival of Little Nightmares 2 and Rise of the Tomb Raider, two titles that promise to engage players. Both games were originally released several years ago, ensuring they are available to subscribers across all tiers except Core. Rise of the Tomb Raider, launched in 2015, follows Lara Croft on her adventurous journey in pursuit of a legendary city in Siberia.

With a “Mighty” rating on OpenCritic, the game has been praised for its stunning graphics, rich storytelling, and captivating stealth gameplay. Little Nightmares 2, a follow-up to Tarsier Studios’ popular adventure game, introduces new characters and challenges as players control Six and Mono through the eerie world of Pale City. The game has received a “Very Positive” rating on Steam, making it appealing to fans of both horror and stealth genres.

While the complete lineup for July’s Xbox Game Pass titles has yet to be announced, subscribers can look forward to other exciting releases, such as Tony Hawk’s Pro Skater 3+4 on July 11 and the much-anticipated Wuchang: Fallen Feathers on July 24.

Space Marine 2 Unveils Anniversary Update and Announces Free Content for Its Second Year

Saber has shared exciting news about what fans can anticipate for Year 2 content of Warhammer 40,000: Space Marine 2, alongside an announcement for an upcoming update to mark the game’s anniversary. Space Marine 2, a sequel to the 2011 title, combines hack-and-slash mechanics with shooter elements, featuring the return of protagonist Titus as he leads fellow Space Marines, Chairon and Gadriel, in a battle against the Tyranid swarms. The game’s popularity soared following its launch in September 2024, with over 2 million players joining on the first day. Both fans of the Warhammer franchise and critics praised its visual aesthetics, thrilling action, and strong performances by voice actors Clive Standen as Titus and Adam McNamara as Acheran.

Players are hopeful to see a beloved mode from the original game make a comeback, although a delay in its release has been acknowledged. In a recent Steam update, the development team detailed what players can expect following Space Marine 2’s Patch 8, which introduced the new Siege Mode. They confirmed plans for a second year featuring both free updates and downloadable content (DLC), all part of a new yearly season pass. Upcoming features include fresh PvE missions, new enemies, weapons, and more.

A significant 10.0 anniversary update is set for September, but this will also push back the addition of a new PvP mode. While the PvP mode will be postponed to the larger 10.0 update, which promises a new map and unique Chaos armors, a new melee weapon—the Power Axe—will join the ranks of the game’s existing melee arsenal. Player feedback has been overwhelmingly positive, with one fan noting their pride in the team for making Space Marine 2 the best in its genre. Additionally, players are eager for customization updates and the confirmation of Space Marine 3 already in development.

Undisputed Launches Exciting New Update Scheduled for Release in July 2025

Steel City Interactive, the well-known developer behind Undisputed, has rolled out a new hotfix update version 1.4.2. This patch addresses various issues that emerged after the recent release of the 1.4 content update.

Players on PlayStation 5, Xbox Series X/S, and PC can now download and install the hotfix, which includes critical corrections for matchmaking, error codes, and enhancements for one of the latest fighters introduced in the game. Following the release of four patches in a brief span of five weeks earlier this year, the studio has directed its efforts toward developing a new DLC pack and the substantial 1.4 content update.

Fans experienced frustration due to the prolonged wait, but were ultimately rewarded with the 1.4 update last month. This update brought significant gameplay improvements, a multitude of bug fixes, and the introduction of three new fighters: Jack Johnson and Jack Dempsey, both Heavyweights, along with Cruiserweight fighter Damian Chambers.

However, while addressing major issues, update 1.4 inadvertently caused some new problems. Steel City promptly responded with the hotfix on July 1, which resolved several bugs, including an issue with Jack Dempsey’s southpaw hooks not correctly registering hits—much to the dismay of players eager to use him.

The 1.4 update also introduced multi-queue matchmaking, an eagerly awaited feature designed to minimize long wait times by enabling players to choose fighters across various weight divisions. Although the implementation faced some initial hiccups, the latest hotfix has appeared to resolve those matchmaking concerns, allowing players to engage in matches more efficiently.

Additionally, the previous update launched the Mexican Monster DLC pack, featuring seven new fighters, including former Heavyweight champion Andy Ruiz Jr., and also introduced new attire for existing characters. The enhancements and new content seem to be setting a positive trajectory for the Undisputed player community.

Hideo Kojima Celebrates the Success of Death Stranding 2: A Milestone in Gaming History

Hideo Kojima recently took to social media to celebrate the success of his latest game, Death Stranding 2: On the Beach. Following its launch, the sequel has been receiving positive reviews and impressive scores on platforms like OpenCritic, quickly establishing itself as a hit. Released on June 26 for the PlayStation 5, this sequel arrives nearly 11 months after the original game. Staying true to Kojima’s distinctive style, Death Stranding 2 incorporates cinematic storytelling, deep philosophical themes, and innovative gameplay mechanics.

The game explores ongoing themes of isolation, connection, and the human experience. It offers expanded gameplay featuring enhanced action, improved combat and stealth systems, environmental hazards like rockslides and floods, and new traversal tools including monorails and plate gates. The sequel also boasts a talented cast, featuring actors like Lea Seydoux, Troy Baker, and celebrity cameos, reinforcing Kojima’s commitment to blending gaming with rich narrative experiences. In his reflection on the game’s reception, Kojima expressed his appreciation for everyone involved and for the support from fans during a heartfelt message shared on Twitter after the Death Stranding World Strand Tour 2 in London.

He described the night as “truly special” and thanked numerous attendees, including Norman Reedus and Lea Seydoux, while emphasizing the significance of the connections made during this time. Kojima also acknowledged the challenges faced during the pandemic in 2020 and reaffirmed his commitment to the game and its fans, stating, “I won’t let go again.” He hinted at future projects while expressing gratitude for the positive reception of Death Stranding 2, noting its unexpected success. With the game being celebrated as one of the highest-rated of 2025, Kojima’s journey continues to resonate with players.

Nintendo Unintentionally Discloses Major Sales Milestone for Switch 2 Console

The Nintendo Switch 2 has achieved a remarkable milestone, selling an astounding 5 million units within just the first month of its release. However, this impressive figure was accidentally disclosed by Nintendo, raising questions about the accuracy and timing of the announcement. For those who experienced trouble securing a pre-order, the success of the console comes as no surprise, as demand has been exceptionally high.

In line with its phenomenal reception, the Switch 2 made headlines when it sold 1.1 million units in the U.S. alone during its inaugural week. This accomplishment made it the fastest-selling gaming console in the country, surpassing even the PlayStation 4. Following this milestone, gaming news outlet Nintendo Prime predicted that the monthly sales figures would be extraordinary, a prediction that ultimately proved correct.

A now-deleted update from Nintendo’s official investor site, which has been preserved by sources like Nintenderos, revealed that it took the Switch 2 just 26 days to surpass the 5 million mark. In contrast, the PlayStation 5 sold 3.4 million units in its first month, and only reached 5 million in approximately two and a half months. Notably, the Switch 2 has even surpassed the lifetime sales of the PS5 Digital Edition in Japan.

Despite these remarkable achievements, some skeptics question the reliability of these figures since the official update is no longer available. Nintendo may have retracted the post due to potential inaccuracies or to avoid confusion. Alternatively, they might be planning a more official announcement to celebrate this achievement.

Regardless, the swift sales of the Switch 2 are indicative of its popularity, even if some players feel it lacks exclusive games. In addition to the console’s success, its launch title Mario Kart World has also performed exceptionally well, selling over 1 million copies in Japan shortly after its release. This was a physical sales figure, implying that the total sales could be much higher.

Overall, both the Switch 2 and its games have made a significant impact, highlighting Nintendo’s continued success in the gaming market.

Fans Accuse Ready or Not Developers of Reneging on Promises Made to the Community

Players of Ready or Not are expressing their dissatisfaction with VOID Interactive’s recent censorship decisions, which they see as a contradiction to the company’s prior promise to avoid the restrictions often imposed by mainstream developers. The situation has escalated, leading to protests from hundreds of fans who are unhappy with the removal of certain content from the game.

Currently, Ready or Not is experiencing a significant backlash, with players taking to review-bombing on various platforms. The primary concern expressed by fans revolves around the imposition of console gaming standards onto PC gamers.

In an effort to align with the requirements of an upcoming console release, the game has scaled back elements such as gore and nudity. This change has prompted many to point out an earlier statement from VOID Interactive, which had assured fans that the game would remain true to its original vision and would not adhere to mainstream media standards.

Against the backdrop of a previously controversial school mission in 2021, the developers had committed to delivering authentic content, even when it dealt with sensitive subjects. Many fans now feel that the current censorship contradicts this commitment, leading to increasing frustration within the community.

Adding to the speculation around the motives behind these changes, some fans believe that VOID Interactive has submitted to external pressures from mainstream publishers, while others argue that the decision to soften the game was made to attract a broader audience and increase profits. As the release for the console version approaches, the developer’s response to the backlash remains absent.

The gaming community has shown signs of resistance, evidenced by a lack of support for the censorship announcement on the Steam Community page, where it has received minimal positive feedback relative to numerous critical comments. This situation leaves VOID Interactive in a challenging position, with potential consequences for the game’s reputation and player base looming on the horizon.

Stardew Valley Developer Discusses Canceled Minecraft-Inspired Game Hytale and Shares New Insights

Eric Barone, known as ConcernedApe and the creator of Stardew Valley, has clarified his position on potentially assisting with the cancellation of Hytale. While he expressed openness to the idea of helping, he emphasized that he is not currently “actively doing anything” to assist the canceled project. Fans of Hytale, who have eagerly awaited its release since its announcement in 2018, may find these comments disheartening as they grapple with the disappointment of the game’s cancellation.

Initially developed by Hypixel Studios, Hytale aimed to blend procedurally generated worlds akin to Minecraft with RPG-style combat, dungeons, boss battles, and creative tools. The game garnered significant excitement, especially after Riot Games acquired Hypixel Studios in 2020. However, numerous development delays meant that the team needed to rebuild the engine and make various changes over the years.

Unfortunately, after nearly a decade, Hytale’s journey came to an abrupt end, leaving devoted fans in limbo. With Hytale’s cancellation, Mojang Studio’s Minecraft continues to stand as the reigning champion in the sandbox genre, likely remaining unchallenged for some time. In an interview with PC Gamer, Barone revealed that he is currently focused on his own project, Haunted Chocolatier, further limiting his ability to engage with Hytale’s circumstances.

Despite the bleak outlook, community efforts to resurrect Hytale are underway. Over 1,500 fans have called for Hypixel or Riot Games to release a playable version of the game. Hypixel’s co-founder has expressed a desire to buy back Hytale’s rights with an offer of $25 million, suggesting a streamlined approach and a focus on PC release.

While none of these efforts guarantee Hytale’s revival, hope remains alive among its passionate fanbase.

Borderlands 4 Player Unveils Unique Feature That Directly Affects Claptrap’s Gameplay Experience

At a recent hands-on event for Borderlands 4, a player uncovered a notable detail in the settings: a slider dedicated to controlling the volume of Claptrap, the franchise’s iconic mascot. With the game set to launch in September, Gearbox has ramped up its marketing efforts to build anticipation among fans for the next installment in the popular looter shooter series. Fans have been eager for clarity regarding the game’s pricing, especially given the trend of increasing launch prices in the gaming industry. However, Gearbox CEO Randy Pitchford recently confirmed that Borderlands 4 will not feature a higher launch price, a revelation that has pleased many in the gaming community.

At the showcase event, a player named Chadly shared an image of the settings menu, showcasing the Claptrap audio slider. Claptrap has been a polarizing character over the years; while some players find his quirky personality enjoyable, others prefer fewer interactions with him. Now, players can adjust his dialogue to suit their preferences. Borderlands 4’s narrative director, Sam Winkler, responded to this discovery by revealing that he crafted specific lines for the Claptrap setting, which includes a humorous reference to a well-known accent in an immersive sim.

This revelation has sparked fan speculation about the functionality of the slider. Gearbox has also unveiled various new gameplay mechanics, including innovative movement techniques and a grappling hook for easier navigation in the game’s expansive environments. Creative Director Graeme Timmins confirmed that a highly anticipated Photo Mode will be added in a post-launch update, as the studio focused on ensuring a high-quality core experience. In Borderlands 4, players will encounter intense action, new Vault Hunters, and millions of weapons as they explore the new planet of Kairos.

They must band together to confront the oppressive Timekeeper, battling mechanical foes and formidable enemies in an expansive sci-fi adventure. Whether playing solo or in cooperative mode, players can expect dynamic combat, exciting loot drops, and an engaging cast of characters.