Gex Trilogy Announces Release Date, Classic Edition, and Exciting New Features

Limited Run Games has announced the release of the Gex Trilogy, set for June 16. This collection will be available in physical editions, with pre-orders starting on May 9. The Gex Trilogy features several enhancements, including support for widescreen resolution and improved analog controls.

The trilogy includes three distinct physical editions: Standard, Classic, and Tail Time, each offering unique bonuses for collectors and fans alike. This marks a significant comeback for the Gex franchise, which has been inactive since the late 90s. New fans will finally get to experience the humorous escapades of Gex, the witty lizard, and enjoy the nostalgic references that characterized the original games.

Prior to the remastered release, the Gex series had been dormant for over two decades. Despite this gap, the new version retains the series’ trademark humor and quirky charm, continuing to deliver the entertaining one-liners for which it is known. The Standard Edition, priced at $39.99, includes the three games: Gex, Gex: Enter the Gecko, and Gex 3: Deep Cover Gecko, along with a game disc/cartridge, case, cover, booklet, and a Steam key for PC.

The Classic Edition, available for $74.99, expands upon the Standard contents by adding a Steelbook®, a double-sided poster, a soundtrack selection CD, and a retro-style box. For devoted fans, the Tail Time Edition is priced at $199.99 and offers a comprehensive package, featuring exclusive design work by renowned Final Fantasy illustrator Yoshitaka Amano. As the gaming industry witnesses a revival of 90s mascots, Gex is set to reclaim its place in the spotlight.

The remastered trilogy, complete with upgrades, will undoubtedly appeal to both nostalgic players and newcomers ready to embrace the quirky humor of the beloved gecko.

Hideo Kojima Shares Exciting Concepts for a Third Installment of Death Stranding

Hideo Kojima, the renowned video game director, has revealed that he has a concept for a third installment in the Death Stranding series. This announcement comes as Kojima Productions prepares for the release of Death Stranding 2: On the Beach, the sequel to the acclaimed 2019 original. Scheduled for launch on June 24, Death Stranding 2 is set 11 months after its predecessor and will see players once again stepping into the shoes of Sam Bridges, who now resides in Mexico with his bridge-baby, Lou. With just over a month until the game’s debut, Kojima has started discussing the future of the franchise.

A limited edition PS5 DualSense controller themed around Death Stranding 2 is also set to launch soon. Despite the imminent release of the second game, Kojima already has ambitious ideas for what will come next. In a recent Q&A, he shared insights about a potential Death Stranding 3, highlighting that the new Plate Gate mechanic introduced in the sequel could serve as a significant feature for expanding the series. This mechanic will enable players to link North America to Australia for fast travel, inspiring Kojima to suggest that the usage of this concept could lead to “endless sequels.”

Though the potential for a third game is exhilarating, Kojima urges fans to manage their expectations. He has clarified that while he possesses a concept for Death Stranding 3, he does not intend to direct it himself. Instead, he plans to hand over the reins to another team, primarily to focus on his current projects. After Death Stranding 2, his studio will work on a new title, OD, co-written with horror director Jordan Peele.

Following this, Kojima will return to his tactical espionage roots with a project titled Physint, which will be released as both a video game and a feature film. As Kojima continues to evolve the landscape of gaming, it remains to be seen what the future holds for the Death Stranding franchise after the launch of Death Stranding 2: On the Beach. The journey for Sam and his companions will undoubtedly be an inspiring exploration of human connection in a world filled with challenges and adversaries.

Former Rockstar Developer Takes a Jab at the Mario Kart Scene

Mike York, a former animator for Rockstar, has expressed his admiration for the emerging Grand Theft Auto 6 (GTA 6), highlighting its remarkable detail and realism in comparison to other games. He believes that titles like Mario Kart World, which is set to launch on June 5 for $80, cannot match the depth and value that GTA 6 is expected to offer.

Although Mario Kart World is just weeks away from release, interest in GTA 6 remains high, even with its delay until May 2026. York, who has worked on significant projects such as GTA 5 and Red Dead Redemption 2, recently analyzed GTA 6’s second trailer.

He praised the game’s intricate detailing, particularly the advanced lighting effects, and suggested that such features might have contributed to the delay in its launch. Drawing a comparison between GTA 6 and Mario Kart World, York stated in a YouTube video that the latter’s $90 price tag doesn’t hold up against the richness of GTA 6’s gameplay experience.

He asserted, “No other game has the detail and the amount of realism” that GTA 6 can boast, indicating that its eventual price will be justified by the extensive content. As for the cost of GTA 6, it remains unknown following its delay.

Speculations have circulated suggesting a potential price of $100, which could exceed that of Mario Kart World. With the impressive reception of the latest trailer for GTA 6, there’s little doubt that fans would be willing to pay a premium for the game, but the final price is yet to be revealed.

While gamers eagerly await GTA 6’s 2026 release, Nintendo enthusiasts can look forward to enjoying Mario Kart World this June. Despite the controversy surrounding its $80 price, Nintendo claims that the game will bring significant content to justify the cost, including a diverse character roster and an open-world Free Roam feature.

The success of both titles remains uncertain, and their pricing could play a major role in attracting buyers.

New Charges May Result in Decades of Imprisonment for Johnny Somali

Johnny Somali is facing serious legal trouble, with new charges that could lead to a potential 31-year prison sentence. Among these charges is the creation or sharing of deepfakes, which is classified as a sex crime in South Korea.

In addition to this, he is charged with obstructing business and may face further accusations, including the distribution of North Korean propaganda. The trial process for Somali, whose real name is Ramsey Khalid Ismael, is taking considerable time in South Korea.

The delays are partly due to the continuous addition of new charges. Somali has earned a reputation as a notorious streamer known for causing disturbances, and he has been previously banned from Japan and Israel for similar behaviors.

His recent actions in South Korea have escalated into an official investigation, particularly after he disrespected a memorial dedicated to comfort women. As a result, Somali is currently prohibited from leaving South Korea until the completion of his legal proceedings.

So far, Johnny Somali has pled guilty to one count of obstructing business, but that is not the extent of his legal woes. He now faces another deepfake charge, marking his second instance of this crime.

Legal Mindset, a YouTube channel specializing in legal analysis, indicates that each deepfake charge can carry a prison sentence of up to 10.5 years. If convicted on all counts, Somali’s cumulative time behind bars could reach as high as 31 years.

Somali’s troubling behavior during the trial, such as appearing hungover in court, adds to the likelihood of a harsh sentencing. As more streamers distance themselves from him and additional charges emerge, the outlook for Johnny Somali remains bleak.

Exciting Update for Nintendo Switch Users: Deltarune Delivers Great News!

Toby Fox has recently confirmed the release times for Deltarune Chapters 3 and 4, adding to the excitement surrounding the game’s launch. Notably, Nintendo Switch users will benefit from a cross-buy deal; if they purchase Chapters 1-4 on the Switch, they will have access to play on the upcoming Switch 2 at no additional cost. PlayStation users can also take advantage of a similar offer, allowing for seamless transitions between the PS4 and PS5 versions after purchase. The announcement comes on the heels of Deltarune’s addition to the Switch 2, following the successful release of its first two chapters in 2021.

The sequel picks up the story of teenager Kris, monster Susie, and Ralsei, the prince of the Dark World, as they embark on a quest to save their universe. The Deltarune reveal was a highlight of Nintendo’s extensive Switch 2 Direct presentation, which also introduced other exciting titles, such as Mario Kart World, an open-world game, and FromSoftware’s new IP, The Duskbloods. Scheduled to launch on June 5, 2025, the Switch 2 has already seen overwhelming demand for pre-orders from eager fans. Fox’s confirmation of a cross-buy deal and the specific release times for Chapters 1-4 have intensified the anticipation within the game’s community.

While Chapters 1 and 2 were released free of charge, Chapters 3 and 4 will require payment. Additionally, Deltarune will feature exclusive elements tailored for the Switch 2 experience, promising to make fans feel right at home. Alongside Deltarune, the Switch 2 will introduce several new titles, including Hyrule Warriors: Age of Imprisonment and Donkey Kong Bananza, along with popular third-party games like Cyberpunk 2077: Ultimate Edition. This impressive lineup further solidifies the Switch 2’s appeal among gamers.

Infinity Nikki Appears to Be Reducing Players’ In-Game Currency

Infinity Nikki has faced significant backlash from its players due to the recent deduction of Ethereal Stars and Starlit Crystals, which has led some accounts to negative balances. The negative response follows the release of Version 1.5, which introduced numerous game-breaking bugs and other issues, prompting an organized boycott against the game by players. This community action, referred to as the “girlcott,” has primarily emerged as a reaction to the perceived mishandling of the game’s updates and communication from the developers, Infold. The situation escalated after Version 1.5 revealed multiple problems, including a deserted co-op zone, a retcon of the game’s narrative, and a frustrating dye system.

Despite a successful launch in December 2024, the goodwill built by Infold rapidly deteriorated. The developers’ initial efforts to address the backlash included compensating players with additional currency, but the further emergence of issues, combined with censorship of criticism on official platforms, deepened player dissatisfaction. Recent decisions have only intensified the situation. Infold nerfed the Floating ability of the new Crimson Feather outfit and enforced deductions from players who exploited a bug to accumulate extra Ethereal Stars and Starlit Crystals.

Many players who had already used their Ethereal Stars to access content in the game now find themselves at a disadvantage, with their accounts showing negative balances. This frustration has been voiced on platforms like the Infinity Nikki subreddit. It’s important to acknowledge that some elements of Version 1.5, such as Serenity Island, have received positive feedback from fans. This indicates that there is still potential for enjoyable content in the game, but players long for a return to the cozy experiences they once enjoyed.

The community hopes that Infold will reconsider its recent decisions and restore some of the charm that originally drew them to Infinity Nikki.

Xbox Game Pass Unveils Exciting New Titles Set to Launch in May 2025

Microsoft has announced the exciting lineup of games arriving on Xbox Game Pass in May 2025. Notable titles such as Dragon Ball Xenoverse 2 and Warhammer: Vermintide 2 will be available, alongside several day-one releases, including Doom: The Dark Ages and Revenge of the Savage Planet. Typically, Microsoft splits their Game Pass announcements across two halves of the month.

However, this time, they have opted for a unique approach. Already, several games have debuted in early May, highlighted during the April 2025 Wave 2 announcement.

The most recent reveal outlines the games being added to the subscription service from now through May 20, showcasing an expanded lineup that subscribers will find appealing. Among the titles recently added, Dredge is now available for Xbox Game Pass across all tiers.

As for upcoming releases, on May 7, fans can look forward to Dragon Ball Xenoverse 2 and several other games joining the Game Pass Standard tier, including Dungeons of Hinterberg, Flintlock: The Siege of Dawn, and Metal Slug Tactics. The excitement continues on May 8, when co-op sci-fi game Revenge of the Savage Planet and Teenage Mutant Ninja Turtles: Mutants Unleashed arrive on Game Pass Ultimate and PC Game Pass.

Following that, Warhammer: Vermintide 2 will be available on May 13 for Game Pass Ultimate and Standard tiers. Doom: The Dark Ages follows on May 15, with Kulebra and the Souls of Limbo launching on May 16.

Finally, both Firefighting Simulator: The Squad and Police Simulator: Patrol Officers will be added to all tiers on May 20. While Microsoft has not yet revealed the complete list of titles for the end of May, we know To a T is set to arrive on May 28, along with Spray Paint Simulator.

Additionally, fans are already looking forward to a summer packed with new games, including Tony Hawk’s Pro Skater 3 + 4 on July 11 and Gears of War: Reloaded on August 26, all available on launch day through Game Pass.

Upcoming AAA Game by Ghost Recon Producer Transports Players to Ancient India

The Age of Bhaarat, an exciting new action RPG set in Ancient India, is under development by a talented team that includes Nouredine Abboud, a former producer from Ghost Recon. His vast experience will contribute to what promises to be a grand AAA title, emphasizing combat in a rich historical context.

India boasts a remarkable cultural heritage; however, the representation of Indian themes in mainstream gaming remains limited. Often, ancient Indian history receives only a cursory glance, seen in isolated levels within games like Hitman or Tomb Raider.

Even the renowned Assassin’s Creed franchise only includes a brief nod to India in its 19th-century spin-off, Assassin’s Creed: Chronicles. There is a significant opportunity for Ubisoft to develop a dedicated title exploring medieval India in the future.

Tara Gaming Limited is making strides with its promotional efforts for The Age of Bhaarat, unveiling a trailer, creating a dedicated website, and launching a Steam page. An impressive element is the creative team behind the project, which comprises renowned Indian artists and seasoned industry veterans like Abboud.

His history with successful titles in the Ghost Recon series positions him perfectly to lead this ambitious endeavor. The Age of Bhaarat promises dynamic action RPG gameplay with unique features such as vertical exploration and cooperative online multiplayer.

The trailer showcases a customizable protagonist, referred to as the Forest Warden, and glimpses of gameplay indicate a pre-alpha stage of development. Notable abilities include a grappling hook tool, reminiscent of Spider-Man’s iconic web-slinging.

Additionally, the game benefits from the involvement of Indian author Amish Tripathi, famed for the Shiva Trilogy, and Bollywood icon Amitabh Bachchan, both of whom contribute valuable narratives. Tara Gaming aspires to create a broader multimedia franchise around The Age of Bhaarat, akin to the success of The Witcher.

As India’s game development landscape grows, it is hoped that Tara Gaming will thrive and empower local storytellers in this burgeoning industry.

Gears of War: Reloaded to Feature Enhanced Performance on PS5 Pro Console

Gears of War: Reloaded is set to launch on August 26 for PlayStation 5, PC, and Xbox Series X/S, with enhancements specifically for the PS5 Pro. While the exact details of these enhancements remain undisclosed, anticipation is building among the gaming community. Playing this remaster on a Sony console may provide a superior gaming experience, especially with the PS5 Pro optimizations enhancing its performance. Microsoft has been on a trend of making its previously Xbox-exclusive franchises available on rival platforms, especially PlayStation.

Gears of War: Reloaded is following suit by not only confirming a PS5 release but also by promising improved gameplay and visuals on the PS5 Pro. Prior to the announcement, there was considerable speculation about the remaster, with many fans hoping for a collection of the first three games. Microsoft addressed these rumors by confirming that Gears of War: Reloaded would launch exclusively as a standalone remaster on day one for the PS5. Although the Xbox announcement did not mention PS5 Pro enhancements, reports indicate that the PlayStation Store lists the game as a PS5 Pro Enhanced title.

This means players can look forward to potential upgrades that improve performance, though no specific details are available yet. The remaster already runs in 4K at up to 120 FPS on the Xbox Series X and the base PS5, suggesting a visually compelling experience. The inclusion of PS5 Pro enhancements implies that Gears of War: Reloaded may perform better on a Sony console than its Xbox counterparts. This shift away from traditional console exclusivity has proven lucrative for Microsoft, evidenced by successful titles like Forza and the potential for future Halo releases on PlayStation.

Looking ahead, fans are curious about the future of the Gears of War series, particularly with rumors of a prequel titled Gears of War: E-Day slated for 2026. Although speculation regarding a remastered collection resurfaced, it appears that Gears of War: Reloaded stands alone for now. Nonetheless, there are exciting times ahead for fans of the franchise.

Ex-PlayStation Executive Claims Ghost of Yotei Will Outshine Tsushima in Quality and Experience

Shuhei Yoshida, the former boss of PlayStation, has expressed high praise for the upcoming Sucker Punch game, Ghost of Yotei, stating that it is “even better” than the acclaimed Ghost of Tsushima. Set to launch exclusively for the PlayStation 5 on October 2, Ghost of Yotei will feature Sucker Punch’s largest open world to date and introduce a non-linear campaign.

Initially revealed during the September 2024 State of Play, the game will follow the story of Atsu, a female warrior on a quest for revenge against the Yotei Six, a group responsible for her family’s murder. While it retains elements that made Tsushima a success, Ghost of Yotei emphasizes player choice, allowing for a more dynamic narrative and variations in gameplay.

Unlike its predecessor, players will have the freedom to pursue any member of the Yotei Six at their convenience within the expansive world. In a conversation with PlayStation Inside, Yoshida lauded the game, noting that despite the excellence of Tsushima, Ghost of Yotei’s development has exceeded expectations.

His previous comments also highlighted the game’s smooth and bug-free experience, affirming that Sucker Punch continues to impress with its craftsmanship. Yoshida’s feedback has been solicited by the game’s developing team, and he has consistently offered glowing reviews.

The anticipation for Ghost of Yotei is palpable, as evidenced by its current position atop the PlayStation Store’s pre-order charts in regions like the US and UK. The game is available for pre-order with various editions, including a $70 standard version, an $80 Digital Deluxe Edition, and a $250 Collector’s Edition that includes special physical bonuses.

Additionally, rumors have circulated about a live-action adaptation of Ghost of Tsushima, directed by Chad Stahelski, with speculation around Hiroyuki Sanada’s casting. Furthermore, an anime adaptation titled Ghost of Tsushima: Legends is slated for release on Crunchyroll in 2027.