Fans Annoyed by Borderlands 4 Boss’s Comment on Discounts

Randy Pitchford, CEO of Gearbox, has recently stirred up controversy with his remarks regarding potential post-release discounts for Borderlands 4. As one of the most anticipated game releases of 2025, early previews suggest that Borderlands 4 may meet fans’ expectations. However, Pitchford’s comments about the game’s price have drawn criticism from gamers.

Last month, Pitchford faced backlash when discussing the possibility of Borderlands 4 costing $80, a trend seen in other recent releases like Nintendo’s Mario Kart World and Xbox’s The Outer Worlds 2. When a concerned fan voiced objections, Pitchford suggested that true fans would “find a way to make it happen,” regardless of the price, which led to negative reactions and ultimately an apology from him. Fans were relieved when Gearbox and 2K later confirmed that the price would be set at $70.

The latest gameplay trailer for Borderlands 4 has showcased similarities to Bungie’s Destiny 2, fueling excitement for the upcoming release. However, Pitchford seems to have reignited fan ire by predicting on Twitter that it would take much longer for Borderlands 4 to see significant sales or appear on subscription services compared to its predecessor, Borderlands 3. His statement came after the official Borderlands account announced a remarkable discount on the latter’s game during the Steam Summer Sale.

The timeline for deep discounts on Borderlands 4 will largely depend on its performance; poor critical and commercial reception might lead to quicker sales. Pitchford, recalling Borderlands 3’s mixed reception in 2019, appears hopeful for this new installment. He reminded fans that while he can’t set prices or approve discounts, he is merely offering a prediction about the game’s future.

Borderlands 4 is slated for release on September 12 and will be available on Xbox Series X and S, PlayStation 5, and PC, with a version for the Nintendo Switch 2 expected later this year. Meanwhile, Borderlands 3 is currently on sale for $2.99 until July 10 as part of the Steam Summer Sale, providing an excellent opportunity for new players to experience the game.

Resident Evil: Requiem Updates Unveiled Along with Street Fighter, Mario Strikers, and More News!

Capcom has recently unveiled new details about their upcoming title, Resident Evil: Requiem, generating excitement among fans of the franchise. This entry promises to bring thrilling gameplay and innovative features that will keep players on the edge of their seats. As the company continues to develop this highly anticipated game, more information is expected to surface in the coming weeks. In other news, the Street Fighter movie has announced new castings that are sure to pique the interest of longtime followers of the series.

The inclusion of fresh faces promises to bring new energy to the iconic characters we all know and love, adding depth to the storytelling. Fans are eager to see how the cast will interpret their roles and whether the film will capture the spirit of the beloved game franchise. Meanwhile, Fortnite has reached a settlement with the Federal Trade Commission (FTC), resulting in a significant payout. This decision reflects ongoing discussions surrounding fair play and consumer protection within the gaming industry.

Fortnite’s parent company aims to address concerns and improve player experience as they move forward. Lastly, fans of Mario sports games will be delighted to hear that Super Mario Strikers is making its way to the Nintendo Switch Online GameCube collection. This strategic soccer game has been a fan favorite, and its addition to the online service enhances the library for subscribers. Gamers can expect to engage in fast-paced matches filled with fun and competitive gameplay as they revisit this classic title.

Overall, the gaming industry is abuzz with exciting announcements and developments that are sure to keep players engaged and entertained in the months ahead.

Delta Force Reveals Console Launch Date and Significant Patch Update Coming Soon

Delta Force is set to launch its latest season, titled Break, on July 9 for PC and mobile devices. Following that, the highly anticipated debut for PlayStation 5 and Xbox Series X/S will take place on August 19. Developer TiMi Studio Group showcased new maps, weapons, operators, and features during a recent livestream, generating excitement among fans.

The Delta Force franchise traces its roots back to 1998, with regular updates until 2009’s Delta Force: Xtreme 2. After a long hiatus, the series was revived by TiMi Studio Group in December 2024 as a free-to-play, team-based tactical shooter. With modern graphics and diverse playable operators, Delta Force quickly gained popularity, achieving a peak of 131,000 concurrent players shortly after its release, and reaching an all-time high of 162,436 on June 21.

The upcoming season introduces several new features, including two new maps, three new weapons, and an assault class operator named Tempest, who boasts enhanced mobility and a unique drill for disarming opponents. In one map, players will infiltrate Tide Prison under the guise of prisoners, adding a new layer of strategy. The update also incorporates swimming and diving mechanics, enhancing tactical gameplay.

Delta Force will not be available on last-generation consoles, yet the move to PS5 and Xbox Series X/S opens the game to a wider audience. The console versions will include access to the Delta Force Black Hawk Down campaign mode from day one. New players will want to quickly earn Weapon XP tokens to gain a competitive edge.

With a rich history spanning 25 years, Delta Force returns with an upgraded arsenal, stunning environments, and diverse gameplay modes. Players will experience a mix of past and future missions, from the classic Delta Force – Black Hawk Down campaign in 1993 to a mission in Ahsarah set in 2035. Players will need to leverage their combat skills, gadgets, and teamwork to succeed in their missions.

Rematch Launches Significant Hotfix Update for June 2025 After Extensive Testing and Feedback

Sloclap has recently introduced Hotfix 9 for their soccer game, Rematch, addressing significant exploits and enhancing game stability. Following their success with Sifu in 2022, Sloclap has seen Rematch explode in popularity, gathering a peak of 92,841 players on Steam shortly after its release. While the game has received mixed to positive reviews, criticism surrounding a lack of solo play mode and performance issues hasn’t overshadowed its appealing gameplay.

Hotfix 9, also referred to as Patch 1.20.009, is already available across all platforms. This update primarily tackles two significant exploits: the outfield dive (or Dolphin Dive) and the wall dribbling/climbing mechanic. The outfield dive allowed players to maintain speed by continuously jumping rather than running, which disrupted the intended pace of the game.

Wall climbing, on the other hand, enabled players to essentially “fly” by spamming volley lob taps against walls, preventing any interactions with other players. The patch not only resolves these exploits but also fixes camera jitter during goal replays and enhances overall game stability. Developers closely monitored these mechanics, determining that techniques like the Dolphin Dive compromised the game’s integrity by circumventing stamina limits, while wall climbing contradicted the very essence of a soccer game.

As they aim to preserve the enjoyment and challenge, Sloclap will continue monitoring player feedback and evolving gameplay. In addition, Sloclap has announced the imminent introduction of crossplay, a much-anticipated feature that was initially intended for the game’s launch but delayed due to technical challenges. Looking ahead to 2026, fans can also anticipate a single-player mode, which could provide deeper engagement for players less interested in competitive play.

With these ongoing updates, Rematch is poised to enhance its gaming experience further.

Leaked Prototype Reveals Canceled LEGO Minecraft Game Details

In 2012, negotiations between Mojang and LEGO fell through, resulting in the cancellation of the anticipated Minecraft spin-off titled Brickcraft. This project aimed to blend the familiar block-building mechanics of Minecraft with LEGO’s iconic pieces. Despite the project’s unfortunate discontinuation, a dedicated group of fans has recently uncovered a playable prototype of Brickcraft, reigniting interest in the collaboration that never came to be.

Initially, the discussions between Mojang and LEGO were promising, but diverging visions led to an impasse over brand restrictions that Mojang found unacceptable. As a result, Brickcraft was left in development limbo for years, with fans actively searching for any playable version. In an exciting turn of events, the Omniarchive community website announced on June 26, 2025, that it had discovered a playable build dating back to June 2012.

This version of Brickcraft may represent one of the last iterations created before the project was officially shelved. Despite some technical issues, reports indicate that this prototype includes a functional multiplayer game mode, and eager fans have started creating mods to enhance the gameplay experience. The discovery has sparked enthusiasm within both Minecraft and LEGO communities, as many have expressed their disappointment over the lack of an official video game collaboration between the two giants.

Interestingly, while Brickcraft never saw an official release, the alliance between LEGO and Minecraft still thrives through various popular physical LEGO sets and minifigures. Many fans question why the two brands haven’t revisited the idea of a video game crossover, especially considering the successful collaborations seen with other games like Fortnite. While the future of an official Minecraft LEGO game remains uncertain, players are left to either hope for a renewed partnership or experiment with the newfound prototype.

Death Stranding 2 Director Addresses Challenges of Accurately Depicting Asian Faces in CG

Hideo Kojima, the director of Death Stranding 2, has addressed some challenges associated with incorporating Asian actors into his games. He noted that achieving realistic representations of their likenesses in computer graphics (CG) has proven to be a complex task.

Death Stranding 2 boasts impressive visuals with highly lifelike character models, but including a larger number of Asian characters at this level of fidelity has been difficult. In Kojima’s latest work, there are fewer Asian characters than in previous titles.

However, one notable addition is the character Rainy, portrayed by Japanese actress Shioli Kutsuna. During an interview, Kojima highlighted the collaboration with Kutsuna and the advancements in technology that aided in her portrayal.

Despite the challenges, he expressed a desire to include more Japanese actors in the future. Additionally, Kojima revealed plans for an animated adaptation of the original Death Stranding game.

In his discussions with IGN Japan, he elaborated on the difficulties of recreating Asian faces in CG, particularly with young women. He explained that the smooth skin commonly associated with Asians can appear unrealistic once digitized.

In contrast, older actors with facial imperfections, like freckles, tend to render more naturally in CG. Despite these challenges, several characters of Asian descent made it into the game, including Ma Dong-seok as Samson Hook, Lauren Tsai as The Artist, Mamoru Oshii as The Pizza Chef, and Gen Hoshino as The Musician.

Kutsuna’s involvement was due not only to her acting talents but also her proficiency in both English and Japanese, which is crucial for the production based in Los Angeles. As technology advances, players can expect even greater details in character texture and realism.

This raises anticipation for Kojima’s future projects and how they will address graphical challenges.

Overwatch 2 Unveils Significant Updates to Flashpoint Mode

Blizzard has announced significant updates to the Flashpoint game mode in Overwatch 2, set to roll out with the mid-season patch for Season 17. Alongside these changes, several maps will undergo reworks to enhance gameplay. Flashpoint, which debuted in Season 6, involves players competing for control over three points on various maps, similar to Call of Duty’s Hardpoint mode.

The existing maps include New Junk City, Suravasa, and the newly introduced Aatlis map. Notably, New Junk City and Suravasa have been in rotation since August 2023, making them nearly two years old. Community discussions regarding potential adjustments to Flashpoint have gained traction as 2025 approaches, prompting Blizzard to share its upcoming plans during a recent developer livestream.

The developer confirmed that New Junk City and Suravasa will receive extensive reworks aimed at making the game mode more enjoyable and competitive. Feedback gathered while developing the Aatlis map has influenced these changes. Adjustments will include reworked entrances, updated layouts, reduced building heights, and improved map themes to enhance distinction and recognition.

Objective points will be made less confined, with additional cover and new flanking routes introduced. For New Junk City, enhancements will promote a more fluid gameplay experience while maintaining its signature chaotic action. Improvements to spawn point access and overall map structure, including specific redesigns of the Junkyard and Refinery areas, are also on the agenda.

Suravasa will see advancements in overall readability, simplifying structures to improve player navigation and visibility. The removal of unnecessary paths will streamline the map further. Additionally, Blizzard plans to adjust game logic, ensuring that the next active control point in Flashpoint is closer to the losing team’s spawn, providing them with a strategic advantage.

More details regarding these changes and the mid-season update will be unveiled soon.

Nintendo Suggests Potential for Upcoming Game Concert Events

The Nintendo Music app has the potential to open doors for concerts featuring the beloved music of the company’s iconic video games. Given Nintendo’s extensive list of popular titles and franchises, there is considerable interest in the prospect of live performances dedicated to its memorable soundtracks.

Historically, Nintendo has embraced live music, with numerous concerts showcasing its soundtracks. Notable events like Symphonic Legends have highlighted the iconic tunes from games such as The Legend of Zelda.

Additionally, the Splatoon series has also enjoyed live performances featuring its distinctive battle tracks and idol songs, indicating a successful precedent for such events. The recent launch of the Nintendo Switch 2 has been a remarkable success, but fans are eager for more clarity on the company’s 2025 lineup.

During the latest Nintendo shareholders meeting, president Shuntaro Furukawa addressed inquiries about potential live concerts. He indicated that the Nintendo Music app is part of a strategy to introduce a broader audience to the various soundtracks associated with the games.

Furukawa expressed a desire for players to experience their gaming memories through music and hinted at the possibility of future concerts, demonstrating that this idea is actively on Nintendo’s radar. While the success of the Switch 2 has given Nintendo reason to expand its outreach efforts, including movies and theme parks, the idea of a concert series remains uncertain.

Previous attempts at live performances have not always gone smoothly, with the planned Splatoon 3 concert being canceled due to threats made to staff and attendees. Despite these challenges, the engagement metrics from the Nintendo Music app could help the company gauge the feasibility of hosting concerts.

Fans hoping for such events are encouraged to keep supporting their favorite music tracks through the app, though it may be some time before any concert developments emerge.

Persona 5: The Phantom X Offers Players Additional Free Pulls for Enhanced Gameplay Experience

Persona 5: The Phantom X has achieved a significant milestone, surpassing 1.5 million downloads in the West. To celebrate this achievement, players will receive an in-game reward of 1,500 Meta Jewels, which allows them to make 10 free pulls on the game’s character banners. The game, which launched in the West on June 25, 2025, has earned instant acclaim as a gacha RPG, building on the successful legacy of Persona 5.

This title serves as a spin-off set in a parallel universe and originally launched exclusively in Asian markets in 2024. The anticipation was palpable, as more than a million users pre-registered for the game prior to its release. In just hours, Persona 5: The Phantom X became a hit on platforms like Steam, even breaking records for player counts held by Persona 5 Royal.

In a recent tweet, the developers expressed gratitude for players’ support, emphasizing that those who log in to the game before July 12, 2025, will be eligible for the rewards. To further enhance the gaming experience, additional pre-registration bonuses include 20 free pulls from both the Standard and Beginner banners. The Beginner banner features a special chance to pull 5-Star Phantom Thieves like Morgana, Ann, and Ryuji, while players can also benefit from free weapon pulls.

Looking ahead, the development team has ambitious plans, with Version 1.1 set to launch in July 2025, introducing Chapter 2 of the main story. Version 2.0 will follow, featuring Chapter 3 and a new location, Kichijoji. Fans can look forward to regular updates, special events, and new character debuts, ensuring excitement continues in this beloved RPG series.

Diablo 4 Unveils Unique Item Balance Adjustments for Season 9

Blizzard has announced balance changes for Diablo 4 Season 9, which will launch on July 1. Notable adjustments will be made to various Uniques, particularly for the Druid class. This comes in the wake of Season 8, which began on April 29 and introduced new features including a collaboration with the acclaimed Berserk manga and the return of Belial as a formidable boss. The upcoming Season 9, titled Sins of the Horadrim, will introduce a fresh questline requiring players to seek out and eliminate relics tainted by Astaroth’s blood. Additionally, a new seasonal mechanic, Horadric Spellcraft, will enable players to access spells such as Corrosive Vapor, Glacial Nimbus, Smoldering Ember, and Thunderous Particle.

As with previous seasons, Blizzard is implementing several changes to weapons and gear that players need to consider. The patch notes for the Season 9 update detail significant adjustments to various Uniques. For example, the Druid’s Greatstaff of the Crone will see an increase in Storm Strike’s power damage, boosting it from 170-250% to 200-350%. Additionally, the Dolmen Stone Ancestral Amulet will now enhance Boulder damage from 20-40% to 30-50%, making it more formidable.

Necromancer’s Bloodless Scream Ancestral Spear will receive notable affix changes as well. The Intelligence bonus will be standardized, while the Freeze Duration Affix will be replaced by Lucky Hit, which allows a chance to restore resources. Changes to the Lucky Hit affix will increase its chances significantly. For the Rogue class, the Eaglehorn Ancestral Bow will ensure that its Penetrating Shot ability always bounces at least once.

However, the Eyes in the Dark Ancestral Pants will experience a nerf, reducing the bonus damage of the Death Trap ability from 100-250% to 40-60%, although this bonus will now be consistently granted. While there is currently no definitive end date for Season 9, Blizzard plans to continue monitoring player feedback to inform future updates and balance changes throughout the season.