Dexter Alum May Portray James Bond in Upcoming Film “007: First Light

While not yet officially confirmed by IO Interactive, it appears that Patrick Gibson is set to portray James Bond in their upcoming game, 007 First Light. Initially announced in 2020, the game has recently gained traction with its official title and first details. 007 First Light is expected to be a third-person action-adventure game, featuring the thrilling shooting, stealth, and explosive vehicle segments that fans have come to love from the James Bond franchise.

In a departure from traditional portrayals, 007 First Light will showcase a younger, rookie Bond in his mid-20s. This fresh take was highlighted in the reveal trailers, but the identity of the actor playing Bond remains unconfirmed. However, speculation has strongly leaned towards Patrick Gibson, renowned for his role in Dexter: Original Sin, as the voice behind this younger Bond.

Following the release of the game’s trailers, fans quickly recognized the striking resemblance between the new Bond character and Gibson. Adding fuel to the fire, Gibson recently hinted in an interview with Emmy magazine that he is involved in an undisclosed video game project. Given the visuals aligning closely with his likeness, coupled with Gibson’s lack of other video game engagements, it seems increasingly probable that he is indeed James Bond in 007 First Light.

Gibson’s rising fame has been largely attributed to his acclaimed performance as Dexter Morgan in the prequel series Dexter: Original Sin. Stepping into a role established by Michael C. Hall is no small feat, yet Gibson has received praise for his depiction of the early days of the iconic character. As he prepares to reprise his role in the confirmed Season 2 of Dexter: Original Sin on Paramount+, there are high hopes that 007 First Light will soon affirm his role as the new James Bond.

Revolutionary Settings Update for Nintendo Switch 2 Transforms the Gaming Experience

Fans have recently discovered that altering the default HDR setting on the Nintendo Switch 2 can enhance performance in various games. High Dynamic Range (HDR) has become increasingly standard in modern displays, and the Nintendo Switch 2 supports this feature. However, some players believe that HDR may actually detract from their gaming experience in certain titles. For those unfamiliar with HDR, it is a visual enhancement technology that offers a wider color range and greater bit depth.

Older Standard Dynamic Range (SDR) displays often struggle to differentiate between similar hues, especially in bright or dark scenes. HDR solves this issue by providing a broader spectrum of colors for more precise shading. Yet, despite its advantages, some users have reported problems with HDR on the Switch 2. Recently, discussions on Reddit have encouraged players to disable the automatic HDR feature on the Switch 2.

By default, the console applies HDR universally, including to titles that don’t support this feature, resulting in older games appearing glitchy or overexposed. Users can opt for the “Compatible Software Only” setting to avoid such issues. Those who have made this adjustment report noticeable improvements in the visuals of previous-generation games. Not only does disabling HDR for incompatible games enhance their appearance, but it can also lead to reduced battery consumption on the Switch 2.

In summary, limiting HDR to supported software can offer improved graphics and extended battery life. Critics have accused Nintendo of artificially enhancing the HDR experience on the Switch 2’s LED display, suggesting that the company simply modified existing SDR technology to simulate HDR outputs. They cite examples like Mario Kart World, claiming the visuals lack depth and highlights. In contrast, some argue that proper TV settings are crucial for optimal visual quality.

The HDR debate is not the only controversy regarding the Switch 2’s display. Before its release, fans voiced disappointment over Nintendo’s decision to use LCD instead of OLED technology. Nintendo defended its choice, asserting that its advanced LCD could surpass some OLEDs in performance. However, it remains uncertain how the company will respond to the increasing criticism over the Switch 2’s HDR functionality.

A Fallout Game Racked Up 230 Million Downloads, and It’s Not Fallout 3, 4, or New Vegas!

Bethesda has shared impressive statistics to commemorate the tenth anniversary of Fallout Shelter, announcing that the mobile game has surpassed 230 million downloads. Since the launch of the Fallout franchise in 1997, the post-apocalyptic RPG has been a pivotal title for the developer, alongside its counterpart, The Elder Scrolls.

Over the years, Fallout has expanded in various ways, including a popular Amazon Prime series and even its own cookbook. Now, as Fallout Shelter marks a decade since its 2015 release, it celebrates a major milestone in downloads.

Fallout Shelter was a bold experiment for Bethesda, representing the first game to showcase life inside the franchise’s iconic Vaults. Players take on the role of Overseer, tasked with building and managing their own Vault.

The game has since been ported to various platforms, including the Xbox One in 2017, with PS4 and Switch versions following in 2018. To mark this significant occasion, Fallout Shelter players can look forward to exciting rewards.

According to Eurogamer, Bethesda announced the impressive user count as part of the anniversary festivities, which will run from June 16 to June 21. During this period, players will receive special items such as Lunchboxes, Pet Carriers, and Nuka currency.

In addition to its anniversary, Fallout Shelter continues to deliver unique content, featuring character crossovers with Fallout 4 and introducing characters from the recent Fallout TV series. As fans eagerly await more news about the next main installment of the beloved RPG series, Todd Howard has indicated that Fallout 5 will arrive after The Elder Scrolls 6.

With a new season of the Fallout TV series set to premiere in December and a third season already confirmed, there is plenty for Fallout Shelter fans to celebrate during this milestone event.

Upcoming Disney Dreamlight Valley Update to Introduce New Helpful Companion

The next update for Disney Dreamlight Valley, set to launch on June 18, will introduce a new companion, Max, who is Prince Eric’s sheepdog from the classic animated film The Little Mermaid. Players interested in adding Max to their collection will need to purchase his Seafaring Sheepdog Signature Bundle from the Premium Shop. This update, titled Mysteries of Skull Rock, not only brings Max into the game but also welcomes Peter Pan and grants full villager status to The Forgotten, the game’s reformed antagonist. Although some fans are disappointed with the omission of Tinker Bell, Max’s introduction may provide a satisfying alternative for those eager to expand their companion roster.

Disney Dreamlight Valley is known for its relaxed gameplay, but there are underlying rules that guide how players explore and enjoy their valleys. Even though Peter Pan is stealing the show in the upcoming update, Max is expected to be a valuable addition for those who love using companion pets. Insights shared through the game’s official channels highlight Max’s unique abilities, including resource collection through digging. Additionally, he will interact specially with Ariel and Eric, and feature unique poses for photo mode.

Max’s Signature Bundle includes not just the companion itself but also Max’s Houseboat, a Nautical Four-Poster Bed, and more. The recent Developer Update hinted at another exciting feature: starting June 18, companions will gain Friendship Levels, similar to regular villagers. These levels will enhance resource collection based on the companion’s role. Finally, players can anticipate the arrival of Disney Dreamlight Valley’s first community companion soon.

After voting on designs for the new companion, players will see a baby dragon with a cottagecore aesthetic, floral accessories, and a unique themed trail. Although there isn’t a confirmed release date yet, anticipation is building for this new character.

Borderlands 4 Introduces New Quality of Life Features for Enhanced Player Experience

Borderlands 4 is poised to introduce significant enhancements to its Skill Tree system, aimed at streamlining player progression. As fans gear up for the release of this latest installment, Gearbox Software has been fervently sharing teasers that heighten anticipation for the game.

Following the series’ tradition, Borderlands 4 will feature a new cast of Vault Hunters and transport players to an entirely new planet, marking a fresh chapter in the franchise. In addition to the new setting, Borderlands 4 is breaking away from some established conventions.

While previous entries blended chaotic run-and-gun mechanics with RPG elements, this new installment appears to incorporate a deeper RPG focus. Players can expect a highly customizable skill tree, which allows for the mixing and matching of gun parts from various manufacturers.

A notable feature that has emerged involves a new option for leveling skills, enabling players to easily invest maximum points into preferred abilities. This addition hints at a more user-friendly “re-speccing” process, potentially offering a greater number of skill points to enhance gameplay flexibility.

The upcoming changes suggest a substantial evolution in the skill tree system compared to past games. Historically, Borderlands has implemented more linear skill trees, but Borderlands 4 promises to offer a much richer framework, encouraging diverse player builds.

With only a few months left until its anticipated launch on September 12, Borderlands 4 has revealed several exciting new features. In addition to its dynamic settings and characters, players will be introduced to three new weapon manufacturers: Order, Ripper, and Daedalus.

Furthermore, the announcement that Borderlands 4 will be available on the Nintendo Switch 2 on its release day demonstrates Gearbox’s commitment to expanding the franchise’s reach. Overall, Borderlands 4 is set to redefine the franchise and deliver a fresh gaming experience this fall.

Mario Kart Global Rankings Show Racer and Vehicle Performance Data

In 2025, Nintendo thrilled fans by releasing Mario Kart World, marking the next chapter in the iconic franchise after a five-year wait. This new addition became one of the launch titles for the Nintendo Switch 2, alongside popular games like The Legends of Zelda: The Wind Waker, Street Fighter 6, and Cyberpunk 2077.

Mario Kart World features new playable characters, including Swoop, Conkdor, and Cataquack, and introduces exciting new gameplay modes like Knockout Tour, which eliminates players based on their race placements, and Free Roam, allowing gamers to explore the vibrant game world at their leisure. Among the highlights of Mario Kart World is the inclusion of a 2-player split-screen Free Roam feature, which, despite the lack of prior advertising, has delighted many players.

On the Nintendo Switch subreddit, a user named DataForLunch shared insightful statistics regarding the drivers and vehicles in the game. These charts, compiled from Super Mario Wiki, reveal that Swoop features the fastest acceleration and commendable handling, but is also the slowest and lightest driver, making it susceptible to being bumped off the track easily.

Conversely, Bowser stands as the fastest driver in the game, yet he has the worst acceleration and handling. His heavy weight adds a layer of complexity when players opt to race with him.

The vehicles in Mario Kart World also come with their own stats. The Tune Thumper bike boasts the best acceleration and handling, though it lags behind in speed and weight.

On the other hand, the Stellar Sled kart offers high speed but has the worst acceleration and handling, posing a challenge for players who wish to master its potential. Some Reddit users noted that the provided statistics did not encompass hidden variables, such as speed on varying terrains, or how Bowser’s stats change with specific vehicles.

Despite these missing pieces, the charts offer valuable insights for both casual gamers and avid players looking to enhance their experience in Mario Kart World.

Marvel Rivals Leak Indicates New Feature Inspired by Overwatch on the Horizon

Marvel Rivals, a PvP hero shooter featuring an impressive lineup of superheroes, has drawn attention for its dynamic gameplay since its launch in December 2024. With players taking on unique abilities and forming diverse teams, the game offers a refreshing alternative to other games in the genre, particularly Overwatch. While there are distinct differences in team sizes and the use of established IP to build its character roster, the similarities in gameplay and match modes have sparked comparisons.

Recently, a leak from a source known as RivalsPsylocke hinted at an intriguing feature called Credit that resembles Overwatch 2’s endorsement system. According to the leak, the Credit system has been dormant since the game’s release but may be introduced in a future update. It is designed to provide a ranking system based on Credits earned during matches, potentially adding a new layer of competition within the game.

The endorsement system in Overwatch 2 allows players to recognize teammates demonstrating good sportsmanship after a match, rewarding them with battle pass points. If Marvel Rivals incorporates a similar Credit feature, it could encourage players to maintain positive behavior, possibly granting them high-ranking badges for their commendable character. This could significantly improve team dynamics, particularly for roles such as Strategist, which have faced scrutiny from some players.

Moreover, implementing a Credit system that also rewards battle pass points could address previous concerns regarding progression. By facilitating a quicker way for players to earn rewards, including special character skins, the rumored feature could enhance the overall gaming experience for Marvel Rivals fans, making their grind feel more rewarding.

Fortnite Players Excited About New Skins: Bob Belcher, Cleveland Brown, and Hank Hill Arrive!

Fortnite enthusiasts are buzzing with excitement over the newly released skins featuring beloved animated characters like Hank Hill, Bob Belcher, and Cleveland Brown. These skins can be purchased separately or bundled with accessories in the Item Shop’s “Animated Dads” section. Fans are particularly thrilled about the possibility of future collaborations, with rumors hinting at a potential partnership with The Simpsons.

Epic Games recently kicked off Chapter 6 Season 3 of Fortnite, introducing iconic heroes such as Robin and Superman to the game’s diverse roster. Amidst the anticipation, the game developers revealed that the latest collaborations would be with popular animated series including King of the Hill, Family Guy, and Bob’s Burgers, just in time for Father’s Day. Each skin is available for 1,500 V-Bucks, or players can opt for a bundle at 2,000 V-Bucks for those who want additional accessories.

In a surprising turn, an industry insider disclosed that a single phone call dramatically shifted the trajectory of Fortnite’s development. The response to the new animated character skins has been overwhelmingly positive, with fans engaging enthusiastically on platforms like Reddit. Posts feature creative photo shoots showcasing the characters in various scenarios, such as Hank Hill and Cleveland Brown hanging out in a bar or Cleveland with a wanted poster.

Additionally, fans are sharing their experiences of purchasing the skins at lightning speed, reflecting the excitement surrounding these characters. There are even hints of a possible crossover with The Simpsons, which fans are eagerly anticipating. If these rumors materialize, gamers could explore a Springfield-themed map during a mini-season event, leading to even more engaging content for the community to enjoy.

With continuous updates and potential new collaborations, the future looks bright for Fortnite players.

Upcoming Co-Op Game from Another Crab’s Treasure Developer Set to Release on June 16

Aggro Crab, the developer behind the indie success Another Crab’s Treasure, has exciting news: their upcoming game, Peak, is set for release on June 16. This project is a collaboration with Landfall, known for their popular titles like Content Warning and Totally Accurate Battle Simulator. Another Crab’s Treasure has captured the hearts of many, establishing itself as one of the standout indie games of 2024.

In this charming Soulslike adventure, players take on the role of Krill, a crab on a quest to retrieve his lost shell. Meanwhile, Content Warning, released the same year, features vibrant graphics and requires players to engage in spooky activities to gain popularity. Totally Accurate Battle Simulator, launched in 2021, lets players arrange chaotic battles between red and blue armies with delightfully unpredictable physics.

Peak offers a fresh co-op experience for PC players, allowing them to tackle challenges solo or alongside up to three friends. The primary objective is to climb a mountain to its center, an essential step to save a mysterious island. Players will need to work together to navigate various landscapes, using ropes and assisting each other to conquer ledges and avoid spikes across four distinct biomes, each presenting unique hazards.

Survival elements further intensify the challenge in Peak, as players must look for 30 “questionable foods” to maintain their stamina and contend with injuries. This quest for survival makes climbing all the more perilous. Customizable character options promise to enhance the experience, enabling players to personalize their avatars with different accessories and outfits.

According to a promotional trailer, much of Peak’s development was completed during a month-long game jam. The game’s emphasis on cooperative gameplay makes it ideal for casual players, while solo gamers can also find enjoyment in its engaging visuals and simple fun.

FBC Unveils Plans for Two Significant Content Updates: Firebreak Insights

FBC: Firebreak, the latest creation from Remedy Entertainment, is set to officially launch on June 17. This new title marks a significant shift for Remedy, as it is their first multiplayer co-op game designed to receive ongoing support in the coming years. Set within the intriguing universe of Control and Alan Wake, players will navigate the enigmatic halls of the Oldest House, engaging in thrilling co-op adventures as members of the bureau’s Firebreak crisis response team. Their objective?

To fend off terrifying extradimensional creatures that have invaded the Federal Bureau of Control’s headquarters. The gameplay emphasizes a unique arsenal of paranatural items, enabling players to combat foes creatively—ranging from deadly water cannons to whimsical garden gnomes that explode. In addition, Remedy has hinted at future potential for FBC: Firebreak to arrive on the Nintendo Switch 2, broadening its reach. Recently, Thomas Puha, Remedy’s Communications Director, shared insights about upcoming content plans.

The studio aims to first gauge player reception before deciding on additional free updates. Two major updates have been teased: “Outbreak,” expected in Fall, and “Blackout,” set for Winter. These updates promise to enhance gameplay by introducing new areas, mechanics, enemies, and cosmetic packs—all available at no extra cost. Fan speculations suggest intriguing possibilities for these updates.

For instance, “Outbreak” may explore the Mold threshold within the Research Sector, featuring zombie-like adversaries, while “Blackout” could delve into the Investigations Sector with ties to the Dark Presence from the Alan Wake series. FBC: Firebreak invites players to team up and face an array of unpredictable challenges within the chaotic environment of the Federal Bureau of Control. With a focus on teamwork and strategy, players can select and modify their weaponry to fit their playstyle, ultimately aiming to restore order amid paranatural pandemonium.