Rockstar Games Social Club May Have Officially Closed Its Doors for Good

Rockstar Games Social Club appears to have been discontinued, as attempts to access the URL now redirect players to the main Rockstar Games website. Launched alongside Grand Theft Auto 4, the Social Club served as a social platform that provided users with statistics, player profiles, and gameplay-related content across many of Rockstar’s titles. This included popular games such as GTA 4, Max Payne 3, L.A. Noire, GTA 5 and its Online component, Red Dead Redemption 2, and GTA: The Trilogy – The Definitive Edition.

Unfortunately, it now seems that most of its features are no longer available. According to reports from videotechuk_, the Rockstar Games Social Club has been effectively rendered non-functional. With the redirection to the main homepage, users can no longer access many once-familiar features.

These include detailed player profiles, walls, and the ability to share screenshots and videos. However, players of Rockstar games can still use the GTA Online website to view their crews and track game progress. While they can still manage their friends lists, they no longer have access to in-depth user information.

Hints about the Social Club’s impending closure have been surfacing since late 2023. An update on November 20, 2023, removed most references or ties to the Social Club, shifting terminology from “Social Club members” to “Rockstar Games members” and referring to “Social Club accounts” simply as “Rockstar Games accounts.” This transition caught some users by surprise, especially after a year of gradual changes.

Many users speculate that Rockstar is gearing up for a new platform tied to the upcoming Grand Theft Auto 6, set to launch in May 2026. While the end of the Social Club marks the conclusion of a significant chapter, some fans welcome the shift, citing frustration with glitches, performance issues, and crew hijacking among their grievances.

Marvel Rivals Unveils Gameplay Featuring Loki’s New ‘Robe of Relaxation’ Skin.

The Robe of Relaxation skin for Loki is set to debut in the Marvel Rivals shop on July 17 at 7 PM PDT. This highly anticipated skin will showcase Loki in a more casual outfit, featuring a green cloak with golden accents and a matching wide-brimmed hat. Players eager to integrate this stylish ensemble into their characters’ collections will need to act quickly, as it will only be available until August 14 at 7 PM PDT. In addition to the new Loki skin, NetEase Games will also introduce several other summer-themed outfits as part of the Summer Special event on the same day.

Notably, Thor will get a refreshing new look, while Psylocke will be launching her Breezy Butterfly skin adorned with a purple and teal swimsuit. This skin will include two optional recolors for players to enhance their customization options. Details regarding the pricing of these skins have yet to be disclosed. As part of the ongoing updates for Marvel Rivals, NetEase Games is also taking steps to balance gameplay.

The developers will be implementing adjustments to Wolverine, specifically targeting his maximum damage potential and regeneration abilities. This comes in response to player feedback regarding Wolverine’s unbalanced state following the debut of Season 3. Consequently, his team-up ability with Duelist Phoenix is also being nerfed, reducing the lifesteal benefits. Marvel Rivals’ Season 3 has already brought new characters and content to the game, with the introduction of Jean Grey as the Duelist Phoenix.

With the upcoming updates and skins, fans are left optimistic about the future possibilities within this popular hero shooter. Overall, it is an exciting time for players as new customization options and gameplay enhancements are on the horizon.

Battlefield 6 Unveils Updates to Class and Weapon Systems for Enhanced Gameplay Experience

EA has announced significant changes to the class and weapons system in the upcoming Battlefield 6. While many details about the game, including its release date and official title, remain undisclosed, the development team has been diligent in providing regular updates aimed at enhancing the player experience. The latest information outlines important modifications to the classes that are a hallmark of the Battlefield series.

The new iteration of EA’s long-standing shooter franchise is shaping up to be the most extensive yet, with four studios—DICE, Criterion, EA Motive, and Ripple Effect—collaborating on the project. The involvement of fans through the closed beta program, known as Battlefield Labs, has also played a crucial role. Although an official reveal is expected in Summer 2025, some significant changes to the game’s framework have already been shared.

In a community update, EA explained its approach to balancing customizable and fixed “class-defining” elements. The aim is to maintain an accessible entry point for players while allowing enough flexibility to accommodate different play styles. Notably, Battlefield 6 will not limit weapons to specific classes; however, each class will have a unique “signature weapon.”

Utilizing these signature weapons will provide specific perks, such as improved sprint-to-shoot times or enhanced hip-fire accuracy. Additionally, every class will feature a non-customizable gadget and a signature trait, granting advantages like explosive damage resistance for Engineers or quicker revives for Support players. The introduction of a new Training system is perhaps the most significant enhancement.

Each class will offer two “Training Paths” that players can unlock during matches, each providing distinct stat bonuses and a one-time-use ability. Choices regarding class loadouts, gadgets, and throwables remain customizable outside of the signature gadget. EA has indicated that player feedback gathered since the launch of Battlefield Labs in March has been instrumental in shaping these changes.

As the Battlefield team works towards finalizing these aspects, it acknowledges the need for further optimizations across all four classes. Therefore, players can expect some differences in the Training Paths and signatures by the game’s launch. With an already hefty development budget of $400 million, EA is clearly prioritizing player feedback to meet expectations.

Development of a Sequel to Indiana Jones and the Great Circle Might Already Be Underway

A recent job listing at MachineGames has sparked speculation about a potential sequel to Indiana Jones and the Great Circle. Despite the lack of official confirmation, the success of this critically acclaimed game points towards the possibility of a follow-up down the line.

Launched in December 2024 for PC and Xbox Series X/S, the game received outstanding reviews and quickly became one of Xbox’s most celebrated first-party titles. Its later release on PS5, where it saw even faster sales, further solidified its status as a blockbuster.

The future of the Indiana Jones franchise seems promising, largely thanks to the positive reception of The Great Circle. The recent job posting at ZeniMax is particularly intriguing, as it seeks a Senior Concept Artist.

The qualifications listed include experience in the game or film industry and a familiarity with entertainment sectors, such as films. Given that the original game drew heavily from cinematic influences, this hiring could imply that a sequel is in the works.

While it’s wise to approach this rumor cautiously, the notion of a sequel aligns perfectly with the popularity of the original title. As an aside, the upcoming “Order of Giants” DLC for The Great Circle is slated for release on September 4, making it unlikely for the new artist to contribute to a project that is presumed to be nearing completion.

Currently, the specifics regarding what MachineGames is developing remain unclear. Reports suggest that the studio recently canceled an unannounced endeavor between 2022 and 2024.

Thus, it could be anything from the next Indiana Jones installment to a potential new Wolfenstein game or an entirely new intellectual property. Meanwhile, Indiana Jones and the Great Circle continues to receive updates, addressing bugs and enhancing performance, including recent fixes for DualSense’s Adaptive Triggers on PS5 and PC, along with verification on the Steam Deck.

EA Sports FC 26 Unveils Cover Athlete for Ultimate Edition Release

The upcoming EA Sports FC 26 Ultimate Edition will prominently feature soccer star Zlatan Ibrahimovic on its cover, marking his return to the franchise since FIFA 23. This revelation comes as EA prepares to share official details about the game and announces an upcoming reveal trailer. Recent leaks have hinted at various new features for this installment, generating excitement among fans. EA Sports FC is the newly rebranded successor to the longtime FIFA video game series, a shift that followed EA’s decision to end its partnership with FIFA in 2022.

The inaugural installment of the new franchise was EA Sports FC 24, released in 2023, which maintained some core gameplay elements while also introducing significant improvements in graphics, artificial intelligence, and game modes. Building on this foundation, EA Sports FC 25 brought new features and refined existing ones, including the introduction of a fast-paced Rush mode, an enhanced Ultimate Team without contracts, player evolutions, and women’s leagues incorporated into Career Mode. Despite the change in branding, EA Sports FC remains a dominant force in the football gaming market, and anticipation is building for the next entry. Pre-order bonuses and rewards for EA Sports FC 26 have reportedly been leaked ahead of its official announcement.

EA has confirmed that Zlatan Ibrahimovic will indeed be the cover athlete for the Ultimate Edition, with the game expected to be released on September 26. More details will be provided during the official reveal trailer scheduled for July 16. Although EA is keeping many specifics under wraps until the trailer’s debut, leaks suggest that EA Sports FC 26 may feature eight new heroes, including notable players such as Gilberto Silva, Cesc Fabregas, and Mario Mandzukic, who can be added to Ultimate Team squads. Pre-order rewards are said to include an untradeable base icon, an additional Evolution slot, and a Season 1 Premium Pass, among other incentives.

Players are also hoping for improvements such as enhanced commentary, flexible formation options, and more dynamic press conferences. Fans will learn more about EA Sports FC 26 when the trailer is released on July 16.

Rumored Cancellation of Upcoming Guilty Gear Game Confirmed

Recent reports indicate that Arc System Works has canceled an unannounced title in the Guilty Gear series. This news comes as fans eagerly await the release of the next DLC character for Guilty Gear Strive, the latest installment in the iconic fighting game franchise. Launched in June 2021, Guilty Gear Strive has continued to receive support in the form of updates and DLC content, including recent additions like Venom and Unika as part of Season 4.

The next character, Lucy, from Cyberpunk Edgerunners, is expected to debut before the end of summer 2025. While players anticipate new content, some unsettling developments have emerged. According to anonymous sources reported by Insider Gaming, Arc System Works has recently halted development on a new Guilty Gear title, although no specific reasons for the cancellation were provided.

The indication from one source suggested that the project was not significantly advanced, prompting a return to the conceptual phase for the franchise’s future after Guilty Gear Strive. Despite these setbacks, there are indications that Arc System Works may still have plans for the Guilty Gear series. While Season 5 has not been officially confirmed, rumors hint at additional DLC characters on the horizon, which could serve as a way to engage fans while the developer reassesses its future direction.

In a broader context, the June 26 Arc System Works Showcase revealed the company’s ambition to diversify its offerings beyond fighting games. Creator Daisuke Ishiwatari is involved in developing new action titles, such as DAMON and BABY, aimed at expanding the brand. Additionally, a new RPG titled Demon’s Night Fever is in the works, slated for release in 2026.

This shift signifies a strategic move for Arc System Works as it plans its next steps in the gaming industry.

Superman Mythic Item Receives Power Boost in Fortnite Update

Epic Games has made significant improvements to Superman’s mythic item in Fortnite. The upgrades enhance health, increase heat vision damage, and provide greater Siphon benefits, giving players a considerable power boost in the game. Additionally, players can now transform into Superman for a longer period, thanks to an extension of the time limit by one minute. To unlock the Superman skin, players can participate in the Chapter 6 Season 3 battle pass, which offers styles inspired by both the movie and comic books.

Fans were pleasantly surprised by the buffed mythic item, which has become a popular part of the Fortnite experience. The recent announcement also extended the Blitz Royale game mode for an additional four weeks, allowing players more time to enjoy this fan-favorite mode. Chapter 6 has been well-received by the Fortnite community, with various unique features standing out. Throughout this chapter, Epic Games has introduced special items and portals that enable transformations during matches.

For example, players could temporarily become Godzilla in Season 1, gaining powerful abilities, or pilot a Star Destroyer during the Galactic Battle mini-season. In addition to the Superman transformation, Fortnite’s Blitz Royale is introducing a new wave of content, including a free Blitz Pickaxe. According to a tweet from Fortnite Status, the developers have enhanced the mythic item that permits Superman’s transformation. The health boost has been improved, and the heat vision damage has reportedly increased by 71%.

While the item remains exclusive to one player per match, the overall experience has been enriched. In conclusion, players can look forward to the opportunity to embody Superman while enjoying a range of new content in Fortnite.

Nintendo Enthusiasts Discover Gaming Error in Recent BBC Broadcast

Recently, the BBC committed a notable blunder during a morning TV segment, which did not escape the notice of Nintendo fans across social media platforms. On air, UK Interactive Entertainment (UKIE) CEO Nick Poole, alongside BBC hosts Jon Kay and Sally Nugent, showcased a selection of classic gaming consoles, including the ZX81, Nintendo Wii, and Super Nintendo Entertainment System (SNES), while discussing the rise of retro gaming in the UK. The increasing popularity of retro systems, such as the Super Nintendo, has been attributed to nostalgic feelings and community connections these consoles foster. According to UKIE, these older systems have a growing influence on physical game sales and gaming culture events.

The segment also touched on how social media influencers and adaptations like “The Last of Us” and “Fallout” are bridging the gap between video games and mainstream media. However, the segment gained attention for the wrong reasons. The SNES displayed had an NES game cartridge for “Super Mario Bros.” wedged into its slot—an impossible feat without forcing the cartridge in, as the SNES lacks backward compatibility for NES games. This oversight led to a flurry of reactions on social media, with one user joking about a hypothetical inclusion of a GameCube controller, while others humorously “reported a crime” regarding the cartridge mix-up.

UKIE later clarified that the setup was managed by the BBC studio team, ensuring that Nick Poole was not responsible for the error. They stated, “Unfortunately, we couldn’t adjust it whilst on air.” Despite UKIE’s distancing, the incident highlighted a broader misunderstanding of gaming culture among the general public. Nintendo, a prominent Japanese video game company, is celebrated for its innovative consoles and beloved franchises like Super Mario, The Legend of Zelda, and Pokémon.

Elden Ring’s Nightreign Introduces Exciting New Randomizer Mod for PC Players

The Elden Ring Nightreign mod has introduced an exciting feature that allows players to randomize their gameplay in various ways, greatly appealing to seasoned gamers seeking new experiences. Launched on May 30, 2025, Elden Ring Nightreign quickly garnered attention, selling over 3.5 million copies within just a week. As a multiplayer roguelike extension of FromSoftware’s renowned Elden Ring, the game emphasizes cooperative mechanics, and its popularity has sparked a wave of creative modding. One noteworthy mod, created by the modder known as thefifthmatt, is called the “Nightreign Randomizer and Derandomizer.”

This mod, available on Nexus Mods, provides players with three preset options for randomizing their runs. These include a standard mode reminiscent of traditional Elden Ring Nightreign, a variation that randomizes item rewards and features, and an “extra random” mode. Although players may not notice significant differences immediately due to the base game’s procedurally generated environment, variations in Night Bosses should stand out more clearly. Future updates are planned to enhance customization further, and the mod also includes a derandomizer for those who prefer a more structured adventure.

Additionally, this randomizer mod is compatible with the popular “Seamless Co-op” mod, which enables two-player cooperative gameplay. While the mod community for Elden Ring Nightreign is still developing, some intriguing projects have emerged, including a mod designed to make solo play more accessible, addressing player concerns about solo run difficulties. Looking ahead, there is hope that FromSoftware will continue to enrich Elden Ring Nightreign with new features. One particularly exciting addition has been the Everdark Sovereigns, formidable variants of the game’s Nightlords that rotate weekly, providing ongoing challenges for players.

Elden Ring Nightreign offers a unique adventure within the Elden Ring universe, allowing players to team up with others to conquer foes and explore an ever-changing landscape.

Ex-Bethesda Developer Desired a More Eccentric Direction for Oblivion Game Design

Former Bethesda developer Kurt Kuhlmann recently shared his insights about working on the Elder Scrolls series, particularly focusing on the development of Oblivion. He highlighted that the original concept for Oblivion’s setting, Cyrodiil, was much “weirder” than what players ultimately experienced.

As the “lore master” of The Elder Scrolls, Kuhlmann had a distinct vision for the world that may diverge from the final product, bringing both positives and negatives to the table. The previous installment, Morrowind, was celebrated for its mix of “psychedelic” and surreal elements, making it stand apart from the more traditional fantasy landscapes of Oblivion and Skyrim.

This evolution in style disappointed some fans who initially encountered Cyrodiil through the Pocket Guide to the Empire and were hoping for a continuation of Morrowind’s unique vibe. As Bethesda develops new titles like Starfield and the remaster of Oblivion, many believe it’s time to revamp their approach for the long-awaited Elder Scrolls 6.

Kuhlmann discussed his time at Bethesda in an interview with Kiwi Talkz, reflecting on his contributions to Daggerfall and Morrowind before returning to Oblivion. By the time he rejoined the team in 2003, much of Cyrodiil had already been established, leaving him surprised by its relatively conventional appearance compared to earlier ideas influenced by media such as Dune and Dark Crystal.

He expressed a desire to incorporate more bizarre elements into the game. The reasons behind Oblivion’s less eccentric design include the impact of the popular Lord of the Rings films and the creative direction of Todd Howard, who tends to shy away from the strange.

While Skyrim also maintained a more grounded aesthetic, it ventured into darker themes. Kuhlmann, who worked on the “weirdest” expansion, Shivering Isles, acknowledged that he has no role in the development of The Elder Scrolls 6 after leaving Bethesda in 2023, stating that he is just as eager as fans to see the new direction the series will take.