Leaked Overwatch 2 Gundam Wing Skins Reveal Exciting Surprises Before Official Release

Overwatch 2 is set to introduce exciting Gundam Wing skins for several heroes, including Mercy, Reaper, and Soldier: 76, inspired by iconic mechs from the beloved anime. This collaboration will debut on April 29 and although skins have been leaked, official details regarding pricing remain undisclosed. The Gundam Wing crossover adds to Overwatch 2’s growing list of anime collaborations, which already includes notable past skins from One-Punch Man, Cowboy Bebop, and My Hero Academia.

In a recent collaboration, players enjoyed skins inspired by One-Punch Man in 2023, showcasing the adventures of Saitama. Following that, 2024 saw the introduction of Cowboy Bebop skins, based on the legendary 90s anime about space bounty hunters. The same year also brought skins from My Hero Academia, featuring looks for players based on Deku and his fellow heroes.

On Reddit, user -Elixo- provided a sneak peek of the upcoming Gundam Wing skins. Mercy’s skin will draw inspiration from the XXG-00W0 Wing Gundam Zero, while Soldier: 76 will wear the OZ-00MS Tallgeese design. Reaper will flaunt a skin based on the XXXG-01D Gundam Deathscythe, and Ramattra’s skin will be inspired by the OZ-13MS Gundam Epyon.

These leaks align with previous rumors about which heroes would receive new cosmetics in this crossover. Mobile Suit Gundam Wing first aired in 1995 and quickly gained popularity as the first Gundam series to be broadcast in the United States. Its plot follows five young pilots who take on the oppressive OZ organization using advanced Mobile Suits.

With the Gundam Wing collaboration arriving soon, players eagerly await more information on potential bundles and additional cosmetic items. In the meantime, the newly introduced Dokiwatch series features magical girl transformations for heroes like Widowmaker and D.Va, giving fans more reasons to customize their favorite characters.

World of Warcraft Hints at Exciting New Rewards for Player Housing Features

Blizzard has unveiled details about player housing in the upcoming World of Warcraft expansion, Midnight, which is set for release between late 2025 and early 2026. Players will have the opportunity to acquire various housing items, including some that can be easily purchased from NPC vendors.

More specialized items, particularly those themed around specific factions or races, will require different crafting professions or may be obtained through the Auction House. Achievements from previous expansions will also play a role in acquiring furnishings.

For instance, players can earn rewards retroactively by completing tasks or achievements from earlier content. Notably, Blizzard has mentioned items like the Stormwind Hall Rug, which can be purchased after reaching the Revered reputation rank with Stormwind City.

Additionally, legacy raids such as Onyxia’s Lair will reward decorative trophies, like the Head of the Broodmother, once players achieve the “More Dots! (25 player)” accomplishment by defeating Onyxia swiftly.

Blizzard has taken steps to address concerns about the potential grind associated with collecting housing items. They clarified that the process will not require exhausting “transmog runs,” which can be tedious when farming for rare mounts.

Players can expect to earn their housing rewards through established systems of currencies and reputations. Meta-achievements from expansions like Dragonflight are also designed to offer decorative rewards, which will allow players to make progress before the arrival of Midnight.

Unique furnishings are also on the table, with items such as Onyxia’s head classified as one-of-a-kind decorations. This means players can only display one in their homes, regardless of how many they may acquire.

As excitement builds for the expansion, fans eagerly await Blizzard’s approach to a successful player housing experience.

Genshin Impact Unveils the Banner for Inazuma Chronicles

Genshin Impact is set to release a new Chronicled Banner in Version 5.6 that will highlight characters from Inazuma. This banner will feature limited characters like Chiori and Kokomi, allowing players to select a 5-Star character or weapon. Additionally, the pity system from previous Chronicled Banners will carry over, offering a chance for players to obtain desired characters or weapons. With nearly a hundred playable characters in Genshin Impact, the game faces challenges in balancing Event Banners.

This has left many older characters underrepresented. To address this issue, HoYoverse introduced the Chronicled Banner, enabling easier access to beloved characters. However, players have expressed some concerns, primarily regarding the inconsistent scheduling of these banners. The initial Chronicled Banner was introduced in Version 4.5, followed by a second in Version 5.3.

While the time gap between the upcoming Inazuma banner and its predecessor is brief, the rotation schedule for these banners in the future remains uncertain, especially with potential Sumeru banners on the horizon. During a recent developer livestream for Version 5.6, HoYoverse disclosed details about the Inazuma Chronicled Banner. Interestingly, this banner excludes Yumemizuki Mizuki, the latest Standard character, which means players will only face Limited characters in their 50:50 pulls. Some of the featured characters include Ayaka, Ayato, Yoimiya, and Yae Miko, alongside Kokomi and Itto.

The available Signature Weapons are solid, with offerings like Uraki Misugiri and Thundering Pulse adding value. Alongside the Chronicled Banner, Version 5.6 will introduce new characters such as Escoffier, Navia, Kinich, and Raiden. Escoffier and Navia will appear in the first half of the update, followed by Kinich and Raiden in the latter half. As the game prepares to return to Mondstadt, there may be opportunities for future Chronicled Banners to feature characters from that region as well.

Version 5.6 is scheduled for release on May 7.

New Update Released for Elder Scrolls 4: Oblivion Remastered

Bethesda has recently launched the first update for The Elder Scrolls 4: Oblivion Remastered, but it appears to have introduced bugs for some players. The hotfix was primarily intended to enhance the game, yet many users have reported issues, particularly relating to upscaling options.

As a result, PC gamers are currently unable to enable DLSS, a feature that enhances graphical performance. The announcement of Oblivion Remastered came after months of speculation, and its release earlier this week saw it become an immediate success, peaking at over 182,000 concurrent players on Steam.

This remarkable achievement is noteworthy, especially considering that the game has also been available through the Xbox Game Pass subscription service. However, the recent 1.9GB hotfix has drawn mixed reactions from the community.

Despite Bethesda’s assertion that the update would not alter gameplay, many players have expressed frustration over the reported problems related to game settings, especially the disabling of upscaling features. Additionally, some players are facing challenges within the game’s quests, particularly in the “Battle for Castle Kvatch” mission.

Many find themselves stuck as NPCs do not trigger properly after enemies are defeated. Fortunately, a workaround has surfaced; players can eliminate enemies in a different part of the courtyard, collect necessary items, and resolve the issue.

On a positive note, Oblivion Remastered boasts an impressive array of over 200 mods despite lacking official mod support. While console gamers may not benefit from this, PC users have plenty of options to customize their gameplay.

These mods include enhancements such as unlocking map markers, introducing new difficulty levels, and altering the game’s visual elements, providing diverse opportunities for exploration and engagement in the classic title.

Why the Naoe Perk in Assassin’s Creed Shadows is Essential for Players

In Assassin’s Creed Shadows, an exciting armor perk allows Naoe to swiftly tag enemies and loot using her enhanced Eagle Vision. To access this perk, players need to equip the Cerulean Guise Kosode light armor, which becomes available after completing the Legacy Animus Project. As players explore the vast open-world setting of feudal Japan, they can discover special rewards and gear that enhance gameplay.

Each of the two playable characters in Assassin’s Creed Shadows possesses unique abilities catering to different playstyles. The formidable samurai warrior Yasuke specializes in direct combat, while the agile shinobi Naoe excels in stealth and exploration. Naoe’s tools, including her grappling hook and Eagle Vision, give her a significant advantage in navigating the intricate environment and revealing hidden secrets.

Uncovering these secrets is crucial for Naoe and Yasuke to fulfill their quest to dismantle a nefarious conspiracy. As players eliminate elite samurai or explore the rifts in the Animus, they earn new gear that boosts character attributes and unlocks special perks. These perks can be equipped via the blacksmith located at their hideout in Izumi Settsu.

Recently, an engaging fan of Assassin’s Creed Shadows went viral for her creative portrayal of Naoe, capturing the attention of the community. One particularly notable perk requires players to complete level 21 of the Legacy Animus Project Battle Pass. Upon equipping the Cerulean Guise Kosode light armor, Naoe can efficiently tag enemies by pressing down on the right analog stick.

Additionally, holding the L2 trigger allows players to mark all nearby loot and hidden items, facilitating their exploration significantly. However, unlocking this perk necessitates the accumulation of Data Fragments, as both characters have dedicated Battle Passes that lead to exclusive armor without requiring real-world purchases. Despite facing some pre-release challenges, Assassin’s Creed Shadows has thrived, receiving positive reviews and achieving impressive sales figures.

Ubisoft plans to unveil the post-launch DLC roadmap on April 30, hinting at even more gear and perks for players to experience on their journeys across ancient Japan. Players will immerse themselves in a rich historical narrative filled with action, navigating the tension of feudal Japan as both a lethal shinobi and a legendary samurai. This adventure allows them to master unique playstyles, train allies, and develop a customizable hideout while pursuing their shared destiny.

Honkai: Star Rail Leak Suggests Exciting Buff Coming Soon for Jingliu

Recent leaks regarding Honkai: Star Rail have provided initial insights into significant buffs planned for the five-star Ice Destruction character, Jingliu. Anticipated changes to her kit will reportedly shift her scaling to emphasize HP, potentially enhancing her gameplay experience. Jingliu is not alone in receiving upgrades; other characters such as Blade, Silver Wolf, and Kafka are also slated for adjustments to their abilities. HoYoverse is actively working on improving older characters, confirming this direction during the Version 3.2 livestream.

The aim is to elevate some of the original roster members to meet contemporary standards, with Jingliu among those targeted for enhancements. According to leaker Luna, Jingliu’s upcoming buffs will focus primarily on her scalings related to HP. Modifications to her kit are expected to enhance her performance significantly. Additionally, changes will extend to Jingliu’s Eidolons, indicating that the ATK-related aspects of her Eidolons may also see adjustment.

These buffs are expected to introduce a fresh dynamic to Jingliu’s gameplay when they arrive alongside similar updates for Silver Wolf, Blade, and Kafka in Version 3.4. Jingliu is noted for having one of the highest base HP stats in the game, ranking fourth behind Castorice, Mydei, and Fu Xuan. Her skill tree features various boosts to HP, with benefits in both the Deathrealm and Frostwraith branches. The shift towards an HP-focused strategy aligns with ongoing character releases within Honkai: Star Rail that prioritize HP mechanics.

Characters like Castorice and the upcoming healer Hyacine could synergize well with Jingliu, enhancing her potential as a DPS unit. With these changes, Jingliu is poised to regain her prominence in Version 3.4.

Doom: The Dark Ages Unveils Secrets of the Cosmic Realm

Doom: The Dark Ages introduces players to the Cosmic Realm, a vast new world teeming with Lovecraftian monsters. With the addition of innovative weapons like the Reaver Chainshot, gamers are better equipped to tackle the menacing threats that dwell within.

This latest installment assures fans of larger settings, heightened chaos, and a gameplay experience that remains true to the franchise’s roots. As the release date approaches, excitement builds around Doom: The Dark Ages, particularly with insights shared by the game director.

Set in the Middle Ages, players will find themselves grappling with relentless waves of demons and even confronting the ruler of Hell. The Cosmic Realm, described by the director as a dimension of “cyclopean architecture,” is populated by formidable adversaries such as the Cosmic Baron, a colossal foe wielding twin blades, and the Cacodemon, a grotesque creature capable of telepathic attacks.

In addition to gameplay advancements, exclusive limited-edition products tied to Doom: The Dark Ages will be available for Xbox gamers. The new weapon, the Reaver Chainshot, plays a pivotal role in combat, enabling players to deliver both focused attacks on single enemies and striking blows against multiple foes from a distance.

As the director notes, it is a weapon that offers a unique experience, promising more extensive levels and a broader variety of enemies than previous titles. The development team underscores the significance of idTech 8, which enables a smooth gameplay experience at 60frames per second on PlayStation systems.

This advancement ensures that players enjoy a seamless performance that matches the visuals seen in trailers. As fans prepare to embark on this thrilling journey, the director confidently declares that Doom: The Dark Ages is poised to be “the biggest and most complete” installment in the legendary franchise.

Genshin Impact: Primogem Count for Version 5.6 Revealed in Latest Chart

A recent Genshin Impact infographic provides insights into the number of Primogems available in the upcoming Version 5.6 update. Primogems will primarily be acquired through recurring content and events, with new events contributing approximately 25% of the total free Primogems. Version 5.6 will introduce two new characters, Escoffier and Ifa, alongside a “Chronicled Wish” banner expected during the update. The Special Program broadcast for this update has revealed exciting new content, including a return to the game’s first region, Mondstadt, where significant story developments will unfold.

In terms of character updates, Escoffier will debut in the first half of Version 5.6, alongside a re-run of five-star Geo Claymore character Navia. Ifa, a four-star unit, will also be introduced in this period. The second half will feature re-runs, notably featuring fan-favorite character Raiden Shogun along with the five-star unit Kinich from Version 5.0. This gives players a clearer view of the Primogem opportunities during the update.

According to community member Hiragara, the total Primogems available in Version 5.6 will amount to 9,340 for free-to-play players, a modest count given the lack of new areas and the introduction of just one new Teleport. Events and existing content will account for most of the Primogems, with 2,310 from events and over 4,000 from Dailies and the Spiral Abyss combined. The detailed distribution of Primogems for this update includes various sources, such as quests, achievements, and the Battle Pass. Players should be prepared to make the most of their available Primogems, as the update also marks the return of the “Chronicled Wish,” featuring popular characters from Inazuma like Ayaka and Kokomi.

As Version 5.6’s launch approaches, Genshin Impact fans are also eagerly anticipating the reveal of the next region, Nod-Krai, slated for Version 6.0. HoYoverse has hinted that factions such as the Knights of Favonius will play integral roles in this upcoming storyline. The excitement among players is palpable as they look forward to further developments in the Genshin Impact universe.

Xbox’s Indiana Jones Game Outperforms on PS5 in Sales Despite Being Microsoft-Owned

Indiana Jones and the Great Circle is experiencing faster sales on the PlayStation 5 compared to Xbox and Steam, according to findings from an analytics firm. While nearly 5 million Xbox users have engaged with the game, most accessed it through the Game Pass subscription service. The success of the game has prompted Microsoft to hint at a sequel, which reflects its performance across multiple platforms. The game originally launched in December 2024 and made its way to the PS5 on April 17, 2025.

Developed by MachineGames, Indiana Jones and the Great Circle received positive reviews, leading many PS5 players to eagerly await its release on their preferred console. This anticipation may account for the sales differences now noted in the recent analytics report. According to Alinea Analytics, the PS5 version of Indiana Jones and the Great Circle sold over 117,200 units within the first week, outpacing Steam’s 91,200 units in the same timeframe. Alinea’s market analysis head, Rhys Elliott, pointed out that the majority of the Xbox players discovered the game through Game Pass rather than traditional console sales, highlighting the phenomenon of “subscription cannibalization.”

Interestingly, the game sold more copies during early access on Steam than it did on PS5, reflecting a heightened sense of urgency among players at the game’s initial launch. Additionally, a significant number of gamers, over 1.5 million, have wishlisted the game on Steam, suggesting a sustained interest that could contribute to long-term sales. Despite the game’s overall success, some PS5 owners expressed frustration over the physical disc’s limited data capacity, requiring a substantial download to fully access the game. Nevertheless, with the positive reception, Microsoft’s Phil Spencer has confirmed that the company is excited about the potential for a sequel in the Indiana Jones series.

Switch 2 Game Launch Announced at Budget-Friendly Price

Fast Fusion is set to launch at an appealing price of $14.99, making it one of the most budget-friendly titles available on the Switch 2 during its initial release phase. Likewise, it has yet to be confirmed for any other platforms, solidifying its status as a console exclusive. The Switch 2 will feature four additional exclusive titles on its launch day, scheduled for June 5.

Developed by the German studio Shin’en Multimedia, Fast Fusion is described as a futuristic arcade racer featuring anti-gravity vehicles that have become a popular sport in its vibrant world. The game will be one of five exclusives available on the Switch 2 when it debuts. Interestingly, just six weeks before its release, Fast Fusion was listed on the eShop for $14.99, which positions it as one of the most affordable titles for the console.

Although the Nintendo Switch 2 Welcome Tour will technically be priced lower at $9.99, it’s primarily an interactive preview rather than a full-fledged game. This pricing decision has raised eyebrows among fans, especially considering Nintendo’s history of offering titles like Wii Sports for free. Fast Fusion was initially announced at a higher price of $19.99 during the April 2 Nintendo Direct.

However, its subsequent listing on the eShop indicates that its price has been reduced, which is an uncommon move for games ahead of release. Currently, Fast Fusion stands as the most economical racing option for the Switch 2. In contrast, Mario Kart World is launching with a steep price tag of $80 in the U.S. and even higher in Europe, where it will retail for approximately €90 or $102.

Despite both being exclusives for the Switch 2, Fast Fusion has a better chance of being released on more platforms due to not being developed or published by Nintendo. The remaining day-one exclusives include titles like Bravely Default: Flying Fairy HD Remaster, Survival Kids, and the Welcome Tour.