Steam Update Introduces Exciting New Features for Users

Steam has recently introduced new accessibility features aimed at improving the experience for players with specific needs. As a leading platform for digital PC gaming, Steam continuously enhances its offerings to benefit both gamers and developers.

A notable improvement made in early 2025 was the separation of installation and download progress into distinct bars, allowing gamers to track updates more effectively. The latest updates, however, focus on helping players discover games that are compatible with their accessibility requirements.

The community has raised concerns about the challenges faced when navigating the platform for suitable games, prompting requests for improvements. Steam’s new features address these issues directly by enabling players to filter game search results based on various accessibility options available in each title.

These options can encompass adjustable text sizes, color-blind friendly palettes, and enhanced audio features, making games more playable for individuals with vision or hearing impairments. Currently, Steam has implemented tags for a range of accessibility features, including:

– Gameplay options like adjustable difficulty and save-anytime functionality.

– Visual enhancements such as adjustable text size and subtitle options. – Audio controls including custom volume settings and narrated game menus.

– Input flexibility with options for keyboard-only, mouse-only, or touch-only gameplay. While more than 5,000 applications have begun incorporating these accessibility tags, the total number of games released in 2023 exceeds 14,000, highlighting the need for broader participation from developers.

While the addition of these tags isn’t mandatory, Steam highly recommends that developers include them, and they may do so retroactively for existing titles. Ultimately, these changes hold the potential to enrich the gaming experience for all users.

By embracing accessibility features, developers can expand their audience and ensure that gaming is an inclusive medium that everyone can enjoy.

Meta Quest Lead Addresses Concerns Over Bugs in Update v77 Response

Andrew Bosworth, the CTO of Meta, has responded to the extensive reports from gamers and developers regarding notable bugs following the v77 Meta Quest update. This update rolled out several weeks ago, and frustrations have been mounting among users over its performance.

Back in May, Bosworth had already addressed complaints about modifications made to Meta Quest headsets, particularly concerning limited FPS rates in Battery Saver mode. He expressed appreciation for the community’s feedback and promised that issues would be resolved while enhancing the quality control process for future releases.

However, developers are now expressing dissatisfaction, claiming that the current issues indicate a decline in quality. Recent insights from leakers suggest that the Meta Quest 4’s release is further off than anticipated.

Nonetheless, there may be new developments on the horizon. Following the v77 update, users and developers have reported various problems, including audio issues in passthrough mode, general audio crackling, and freezes in MediaCodec.

Guy Godin, the developer of Virtual Desktop, publicly called out Bosworth on Twitter for ignoring pre-release PTC reports and criticized the decision to proceed with the flawed rollout. During an AMA, Bosworth acknowledged the community’s frustration directed toward him and Meta, admitting that developers had legitimate reasons to be upset.

He revealed that some problems had been noted in PTC but the company decided to release the update, asserting that these issues did not affect a significant number of users. He conveyed his commitment to addressing the bugs and improving quality control, noting that some fixes were complicated by the need for firmware updates from Qualcomm due to the chipset used in Meta Quest 3.

For now, Meta Quest users must wait for an update to resolve these issues. Meta aims not to alienate developers who create content for its platform, as ongoing frustrations could deter future contributions.

Fortunately, the problems arising from the v77 update are not as critical as those witnessed during the problematic December 2024 update, which rendered some devices unusable.

Nintendo Switch 2 Exclusive Revealed for Release in Fall 2025

NIS America has exciting news for fans of the Disgaea franchise. They have announced the release of Disgaea 7 Complete, which will be exclusive to the Nintendo Switch 2. This enhanced version of the beloved Disgaea 7: Vows of the Virtueless is set to arrive in Fall 2025, much to the delight of RPG enthusiasts. Originally developed by Nippon Ichi Software, Disgaea 7 was first unveiled in 2022 and became available in 2023 for various platforms, including PC and PlayStation 4 and 5, in addition to the initial Nintendo Switch release.

Players follow the journey of Fuji, who seeks redemption in the demonic realm of Hinomoto. In this vibrant world filled with diverse creatures, Fuji teams up with Pirilika, a wealthy young woman who persuades him to protect her, leading to an unexpected partnership. Disgaea 7 Complete offers more than just the original game. It will include all seven DLCs previously released and feature new content such as a bonus episode where Fuji, Pirilika, and their companions embark on another adventure.

Completing this episode will unlock Asagi, a new main character, further enriching the game’s experience. Furthermore, the game will introduce enhancements like uncapped stats, freely available infernal weapons, and a challenging encounter with the boss Rakshasa Baal, promising to elevate the gameplay. For those interested in a unique experience, the Disgaea 7 Complete Ewwdo Edition is now available for pre-order at $99.99, featuring a collector’s box, a lucky slumber cat figurine, and a Netherworld support force folding fan, exclusively from the NIS Online Store. Additionally, a Deluxe Edition priced at $69.99 will include a game copy, a mini poster, and a sticker sheet.

The announcement of new titles for the Nintendo Switch 2 is certainly thrilling, and it is equally exciting to see previously launched games find a new home on this cutting-edge console. Since the Switch’s debut in 2017, numerous games have emerged, reflecting the diverse options available to developers and publishers as they expand their catalogs.

Genshin Impact Unveils Official Details About Skirk’s Abilities and Gameplay Mechanics

Developer HoYoVerse has recently revealed the ability kit details for Skirk, an eagerly awaited 5-Star character in Genshin Impact. Skirk was first mentioned in version 1.1 and officially appeared in version 4.2.

She is set to join the playable character roster in update 5.7. For long-time players, Skirk’s introduction has been highly anticipated.

Initially referenced as Tartaglia’s teacher, she was encountered years later during the Traveler’s journey to Fontaine, where she helped resolve a crisis. Hints and leaks suggest that Skirk has connections to significant hidden histories and may not even originate from the world of Teyvat, positioning her as a potential game-changer in terms of both narrative and gameplay mechanics.

HoYoVerse has released details about her abilities through a character profile on the HoYoLab community site and Reddit. Skirk’s combat abilities include a range of attacks and elemental skills.

Her normal attack, Havoc: Sunder, consists of five consecutive hits, while her charge attack involves hurling a crystal spear at enemies. Her elemental skill can either be tapped for Cryo-infused normal attacks or held to absorb Void Rifts for increased speed and movement over water.

Skirk’s elemental burst, Havoc: Ruin, delivers area-of-effect Cryo damage, which can evolve into Havoc: Extinction when in the right mode, further enhancing her attack capabilities. Characterized as a versatile Cryo sword-wielder, Skirk excels in dealing damage while offering playstyles suitable for both on-field and quick-swap roles.

Her synergy with characters that trigger Cryo reactions and her ability to generate energy through Void Rifts add depth to her gameplay. With her potential to elevate Cryo’s status in the game’s meta, it is no wonder Skirk is highly awaited by fans.

As players venture through Teyvat, they can look forward to exploring its mysteries alongside compelling characters like Skirk.

New Difficulty Levels Coming to First Berserker: Khazan

The upcoming June update for First Berserker: Khazan promises to enhance the gaming experience for both newcomers and veterans by overhauling the difficulty system. Developed by Neople, this solo action RPG places players in the world of Arad, where the protagonist Khazan seeks revenge against those responsible for his downfall. Since its launch on March 27, 2025, the game has received positive feedback, with continuous updates, the most recent being the May patch. The May update introduced two exciting boss rush modes—Great General’s Crucible and Berserker’s Bloodshed—available after completing the main storyline.

Additionally, players can now personalize their characters earlier in the game via the Change Appearance feature. hot on the heels of this update, the development team has revealed the substantial changes set to arrive in June. One of the standout changes is the complete rework of the difficulty system. The existing “Easy” mode will now be rebranded as “Normal,” which will serve as the default setting.

The current “Normal” mode will transition to “Challenge,” aimed at players familiar with the combat mechanics. Two new difficulty levels will also be introduced: “Beginner,” for those seeking a more relaxed entry into the game, and “Hardcore,” designed for experienced players who demand an intense challenge. The Hardcore mode will remove UI elements like enemy health bars and adjust the camera to heighten tension during gameplay. In addition to these difficulty adjustments, the update will include several quality of life improvements, such as a new Skill Preset system, Gear Presets, and enhanced inventory management, which will expand storage from 100 to 500 slots.

Drop rates for crafting materials will also be improved, ensuring a more rewarding experience during gameplay. Lastly, the online demo will be temporarily taken offline, reflecting the significant evolution of the game since its initial launch.

Castlevania Misses Konami Event, Yet New Game in the Series is Still on the Way

Konami recently held its Press Start livestream event, but fans of the Castlevania franchise were left disappointed when the series was notably absent from the announcements. Nevertheless, an enduring rumor about a potential new game still persists.

Castlevania, known as Akumajo Dracula in Japan, primarily revolves around Count Dracula and the Belmont clan of vampire hunters, first debuting in 1986 on Nintendo’s Famicom Disk System. In contrast, the Silent Hill community had much to celebrate during the livestream.

A brand-new remake of the original 1999 Silent Hill game was revealed, which is currently in development by Bloober Team, known for their work on the Silent Hill 2 Remake. While specific details about the remake were sparse, viewers were treated to a glimpse of its new logo.

Before the Press Start event, excitement brewed among gamers. However, Castlevania fans faced frustration over the franchise’s absence.

Fortunately, journalist Andy Robinson, of VGC, reaffirmed a prior rumor suggesting that a new Castlevania game is still in the pipeline. After he reported on the Silent Hill remake, he was asked about the Castlevania project he had discussed in earlier reports.

Robinson confirmed, “Still coming AFAIK,” indicating that work on a “reimagining” of Castlevania has been ongoing, with support from various external studios. In addition, speculation has emerged about a potential triple-A Castlevania game announcement this year from a different source, although it’s unclear if this is linked to Robinson’s earlier insights.

Robinson emphasized that changes can occur during game development, hinting at a dynamic situation surrounding the project’s status. Fans of the horror and vampire genres frequently debate which Castlevania title reigns supreme, with classics like 1997’s Castlevania: Symphony of the Night, 1993’s Rondo of Blood, and 2003’s Aria of Sorrow often topping lists.

Each of these games contributed uniquely to the series’ rich legacy.

Dying Light: Selected Gamers Will Receive Access to The Beast Unleashed

Techland, the developer of Dying Light, has announced its plans to reward owners of Dying Light 2: Ultimate Edition with a complimentary copy of the upcoming title, The Beast. Set to launch on August 22, The Beast will be available on PlayStation 4, PlayStation 5, Xbox One, Xbox Series X/S, and PC. It is advisable for players to check their edition of Dying Light 2 before pre-ordering this eagerly awaited game.

Initially intended as downloadable content (DLC) for Dying Light 2, The Beast transformed into a standalone entry following an unexpected leak. This change allows fans to see the return of Kyle Crane, the beloved protagonist from the original game. Techland has reassured players that despite the project evolving into what they now call Dying Light 3, those who own Dying Light 2: Ultimate Edition will receive The Beast at no cost.

Techland took swift action after The Beast’s reveal at Gamescom 2024 by delisting the Ultimate Edition of Dying Light 2. Owners of this premium version will automatically gain access to The Beast when it releases. In a recent Reddit post, the developer confirmed that “all owners of Dying Light 2: Stay Human Ultimate Edition will receive Dying Light: The Beast at no additional cost.” Upon the game’s release, it will appear in players’ libraries automatically.

Additionally, Techland has provided details about pre-order bonuses for The Beast. Owners receiving the game for free will also get the Hero of Harran bundle, which includes various in-game weapons, a patrol vehicle, and an exclusive outfit for Kyle Crane. Players can look forward to accessing these bonuses immediately upon the game’s launch.

Despite the new developments, fans of Dying Light 2 need not worry. Techland’s 2025 roadmap confirms ongoing updates for the current game, including three new events throughout the year and a new update set to be released in the Fall.

Caution for Mario Kart Players: Consider the Consequences of Deploying a Blue Shell

In Mario Kart World, players in first place should think twice before using the Blue Shell, also known as the Spiny Shell. This powerful item can dramatically change the outcome of a race, but it can also have unintended consequences if misused. Since its recent launch alongside the Nintendo Switch 2 on June 5, Mario Kart World has been drawing in gamers eager to explore both new features and the beloved mechanics from earlier entries in the franchise.

The Blue Shell has been a staple of the Mario Kart series since Mario Kart 64 and is notorious for its ability to target and knock out the racer in first place. When deployed, the Spiny Shell tracks down its target, culminating in a massive explosion that can also affect nearby racers. However, those leading the race must exercise caution; utilizing the shell while in first place can backfire dramatically.

This was demonstrated by Twitter user Retrora, who shared a clip of their unfortunate slip-up that cost them the lead, prompting questions from fellow users about their expectations. While players have the option to evade the Spiny Shell in previous games, such as through well-timed boosts or the use of the Super Horn to neutralize it, these strategies are of no use if the player mistakenly fires the shell at themselves. Therefore, the wisest decision for anyone in the lead is to refrain from activating the Blue Shell altogether.

Interestingly, beyond its presence in the game, the Spiny Shell was featured recently in a LEGO set as a bonus for LEGO Insiders, released just prior to its debut in Mario Kart World. This combination of nostalgia and new challenges continues to make the Mario Kart franchise a lasting favorite among gamers.

Leaks Reveal New Details About Upcoming PlayStation Handheld Device

Reliable insiders have revealed exciting details about Sony’s anticipated next-generation handheld console. This device is expected to feature built-in support for AI upscaling, which could enhance gaming visuals significantly. The new PlayStation handheld is rumored to include 16GB of GDDR5X RAM, although it will have less memory bandwidth compared to the base PS5.

The console is likely to be powered by AMD’s upcoming UDNA GPU architecture, which promises improved performance per compute unit compared to existing models. Insiders indicated that this handheld may borrow a prominent feature from the PS5 Pro, reinforcing speculation that Sony is ready to dive back into the portable gaming market. The conversation around a new PlayStation handheld began last year, spurred by the success of competitors like the Nintendo Switch and Steam Deck.

Sony, known for its successful PSP and less successful PS Vita, has steered clear of the handheld market since the PS Vita was discontinued in 2019. However, the recent launch of the Remote Play-focused PlayStation Portal in late 2023 saw significant success and reignited interest in portable consoles. Rumors suggest that the PlayStation Portal’s popularity may have spurred Sony to pursue a standalone handheld with more advanced capabilities.

Insider KeplerL2 has shared ongoing updates about this new system, including its potential adoption of AMD’s AI upscaling technology, reminiscent of the PlayStation Spectral Super Resolution (PSSR) found in the PS5 Pro. While this portable device is set to have 16GB of LPDDR5X RAM, it will feature only a third of the PS5’s memory bandwidth, around 150GB/s. However, it is expected that performance will be augmented by additional cache technologies.

Interestingly, KeplerL2 also noted that AMD currently has no plans for a Z3 mobile chip that would support AI upscaling, suggesting that this feature could be unique to the new PlayStation handheld, potentially giving it a competitive advantage over future handhelds from various manufacturers.

Get Free Primogems in Genshin Impact Before the Release of Version 5.7!

Genshin Impact fans have the opportunity to pre-register for Version 5.7, earning themselves 30 free Primogems. This version will introduce a new endgame mode, but players should be aware that the estimated number of Intertwined Wishes available for free-to-play accounts is only about 54.

The first half of the update will feature Skirk and Shenhe. With Skirk’s debut, Genshin Impact players can take advantage of the pre-registration bonuses, which will provide them with additional Primogems for this highly anticipated character.

However, it’s worth noting that despite the new mode, the patch will still offer a limited number of Primogems, which may affect players hoping to maximize their resources. Moreover, alongside Skirk, Shenhe is touted as one of her best teammates, enhancing the gameplay for those who invest in both characters.

The second half of Version 5.7 will spotlight Mavuika and Emilie, with Emilie being particularly appealing for players focusing on Burning teams. Given the upcoming changes, every Primogem becomes crucial, and players can easily obtain the 30 Primogems by pre-registering through the official Genshin Impact website.

These Primogems will be delivered via mail once Version 5.7 launches on June 18, 2025, along with ascension materials for Skirk by subscribing to update notifications. An additional benefit of pre-registering is access to an event calendar, which outlines how many Primogems can be collected throughout the events and their respective start dates.

The flagship event, “Battle of Imagined Arrays,” will kick off on June 20, 2025, and reward players with a total of 970 Primogems. It’s important for players to strategize, as they will only acquire about 34 Intertwined Wishes in the first half, potentially leaving Skirk enthusiasts at a disadvantage.

Additionally, Version 5.7 is expected to introduce Dahlia, a 4-Star Hydro Sword character, further enriching the game’s narrative and mechanics.