Frostpunk to Receive a Remake Using Unreal Engine 5 Technology

11 Bit Studios is set to release a remake of Frostpunk titled Frostpunk 1886, utilizing Unreal Engine 5 and featuring new mechanics along with mod support, scheduled for 2027. This reimagined version will delve deeper into the game’s lore, particularly focusing on the events surrounding the Great Storm that devastated New London. Initially launched in 2018, the original Frostpunk received critical acclaim, maintaining an impressive average rating of 86 on OpenCritic and a “Very Positive” user rating on Steam, seven years post-launch. Its unique city-building survival mechanics resonated with players, leading to a successful sequel that surpassed the original in concurrent player statistics.

Regular updates enriched both titles, with the first game receiving three significant content expansions, while Frostpunk 2 has a roadmap plotting three DLCs through 2026. Frostpunk 1886 is not merely a visual upgrade; it promises to introduce fresh laws and mechanics creating a “Purpose Path” for players. Notably, the inclusion of mod support is expected to enhance gameplay, which fans have long requested. Following a hint from company president Przemysław Marszał, this project marks a shift as 11 Bit moves away from its Liquid Engine, committing to the more advanced Unreal Engine 5.

In addition to Frostpunk 1886, 11 Bit Studios is working on a large-scale project projected for 2029, though details remain scarce about whether this will be another installment of Frostpunk or a new intellectual property. The studio also plans to launch its forthcoming sci-fi game, Alters, in June 2025, promising day-one access for Xbox Game Pass subscribers. However, the company has faced challenges, including layoffs and the cancellation of an unannounced narrative-driven project, Project 8, just after Frostpunk 2’s disappointing sales figures. As such, the successful launches of Frostpunk 1886 and Alters are seen as vital for the company’s financial recovery.

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