As the reveal of Battlefield 6 approaches, the game’s community is actively discussing the potential options for ambient occlusion on PC. Fans are particularly interested in whether this visual setting can be disabled to improve performance.
Currently, members of the Battlefield Labs program have access to test new features for the upcoming game, providing valuable feedback directly to the developers. Battlefield 6 is being developed by an extensive team at Battlefield Studios, which includes DICE, Criterion, EA Motive, and Ripple Effect.
Through the Battlefield Labs initiative, players can experiment with various in-development elements while adhering to a non-disclosure agreement. Since PC gaming has been central to the Battlefield franchise for two decades, players often seek ways to enhance performance by tweaking settings such as ambient occlusion.
This technique, which simulates the interaction of light and shadow, can be turned off to alleviate some processing requirements, potentially improving frame rates on PC. A recent thread on Reddit sparked debate among fans regarding whether players should have the ability to disable ambient occlusion and grass settings.
One user argued that disabling these features would diminish the game’s visual integrity, suggesting that all players should experience uniform visibility. This opinion divided the community, as many gamers advocate for performance flexibility on lower-end hardware, including budget PCs and laptops.
The conversation around Battlefield 6’s optimization has drawn mixed responses. While some feel that the option to turn off shadows and grass reflects the developers’ lack of attention to graphical diversity across hardware, others simply want more control over their gaming experience.
Notably, the discussion has been locked by moderators due to its escalating nature. The official reveal of Battlefield 6 is set for summer 2025, and as we await this, players hope to gain further insights into features, particularly for the PC version.
Both fans and developers are focused on fine-tuning the game leading up to its expected launch within EA’s fiscal year ending March 31, 2026, as the company aims to deliver exciting new titles, beginning with Battlefield 6.