MindsEye Introduces Hitman’s Agent 47 for a Unique Mission Experience

MindsEye has officially announced an unexpected collaboration with the iconic Hitman series, featuring Agent 47 as a playable character in a post-launch mission. This exciting partnership is particularly fitting given that both MindsEye and Hitman are published by IO Interactive. This collaboration highlights the synergy between the two titles, creating buzz among fans.

MindsEye marks the debut game from Leslie Benzies, the former president of Rockstar North, following his work on the Grand Theft Auto series. As the game’s director, Benzies’ involvement has generated considerable anticipation for the game, which is set to launch on June 10. In the period leading up to this release, Build a Rocket Boy, the studio behind MindsEye, has shared insights into the game’s development, giving players a glimpse of what to expect.

Recently, a trailer unveiled during the Summer Game Fest featured a dramatic reveal at its conclusion, showcasing Agent 47 stepping onto the scene. Build a Rocket Boy stated that he will appear in a post-launch mission scheduled for release in July. Although the collaboration may initially seem random, the close ties between the studios and publisher clarify the rationale behind this promotional strategy.

Furthermore, the much-anticipated mission has been crafted using Build A Rocket Boy’s proprietary Game Creation System, the very tools players can use to create their own custom games, stories, and experiences within MindsEye. This collaboration with Hitman is just the beginning for MindsEye. The developers have revealed that this is merely the first of several collaborative announcements, aligned with a long-term content roadmap post-launch.

Described as an “ever-expanding player experience,” MindsEye promises to deliver fresh, studio-created premium content each month, ensuring fans will have much to look forward to.

Surprise Battle Royale Mode Introduced in Splitgate 2

Splitgate 2 officially launched on PC and consoles on June 6, introducing players to a fresh experience and a surprising new battle royale mode. This sequel to the popular arena shooter developed by 1047 Games has garnered attention on Steam, although initial player reviews have been somewhat mixed. The original Splitgate: Arena Warfare made a significant impact in summer 2021, thanks to its unique teleportation portal mechanic.

After two years in early access on PC, it transitioned to consoles. However, just a year later, 1047 Games announced they would halt future development on the original game to focus on a more ambitious sequel. Splitgate 2 is that sequel, aiming to expand on the original’s concept while addressing community concerns about the game’s direction.

Upon its launch, Splitgate 2 was celebrated with a trailer during the Summer Game Fest 2025. Notably, while the open beta provided a glimpse into the game, the inclusion of a battle royale mode, aptly named Splitgate: Battle Royale, was kept under wraps until launch day. This new mode accommodates 60 players split into 15 teams of four, taking place in the expansive Split Worlds arena, featuring five interconnected biomes linked by World Portals.

Four biomes, including Glacier, Inferno, Drought, and Fracture, are available for players to explore, while a fifth biome is accessible to those who survive longer, offering powerful loot opportunities. Beyond the battle royale mode, Splitgate 2 introduces new maps like Simulation Hectic, Sanctum, Grit, and Academy, along with a water-themed map creator and a powerful new shotgun called Gravitas. Despite reaching a peak of nearly 26,000 concurrent players shortly after launch, Splitgate 2’s player reception has been mixed on Steam, with many users expressing dissatisfaction with its battle royale mechanics and cosmetic pricing, although the core gameplay has been generally well-received.

PS Plus Premium Introduces Two New Classic Puzzle Games for Subscribers

PlayStation Plus Premium has recently introduced classic puzzle games Myst and Riven to its ever-expanding library. This enhancement allows subscribers to experience these iconic titles from the PlayStation 1 era on modern hardware, enriching the service’s impressive roster.

The value offered by PlayStation Plus, particularly for dedicated Sony gamers, continues to be significant. With a steady influx of new games, players have both contemporary titles and nostalgic classics at their fingertips for a single subscription fee.

Recently, Sony announced five surprise additions across all subscription tiers, highlighting the ongoing support and development of the service. This ensures that budget-conscious gamers have access to a diverse array of titles without breaking the bank.

Myst and Riven, developed by Cyan, are now part of the PlayStation Plus catalog. The original Myst, released in 1993, is often lauded as one of the greatest puzzle games ever created.

Over its nearly 32-year history, it has sold more than six million copies. Riven, its sequel released in 1997, received positive acclaim and solidified the franchise’s standing within the genre.

The versions available for PlayStation Plus Premium subscribers are the original PS1 editions, allowing fans to relive that classic experience, even if the graphics may feel dated today. For those interested in trying these titles, they can easily access the Classics Catalog of PlayStation Plus and download them immediately.

Additionally, gamers should stay alert for upcoming entries to the PS Plus catalog. Notable titles such as Grand Theft Auto 3: The Definitive Edition, arriving on June 10, and FBC: Firebreak, set for release on June 17, promise to enrich the gaming experience on the platform.

Scott Pilgrim Makes a Surprising Return to the Spotlight

Scott Pilgrim EX is an exciting new co-op brawler game set in the demon-infested streets of Toronto. The game is currently being developed by Tribute Games, a studio established by former developers of Scott Pilgrim vs. The World: The Game. The game’s narrative has been co-authored by Scott Pilgrim’s creator, Bryan Lee O’Malley, alongside several veterans from the franchise who are contributing their expertise to this new project.

The announcement of Scott Pilgrim EX occurred during the Summer Game Fest 2025, where a reveal trailer showcased an action-packed experience reminiscent of the previous games. The Scott Pilgrim franchise originally began in 2004 with a series of six graphic novels created by O’Malley. It follows the story of Scott Pilgrim, a laid-back 23-year-old bassist who must defeat his love interest Ramona Flowers’ seven evil exes to win her heart. The franchise expanded into a 2010 film adaptation, Scott Pilgrim vs. the World, which later inspired a video game.

While neither adaptation was a commercial blockbuster, both garnered strong critical acclaim and developed dedicated fan bases. The new game promises a nostalgic return, featuring seven playable characters, including five former rivals. Scott Pilgrim EX takes place after the events of Netflix’s Scott Pilgrim Takes Off anime, a point confirmed by showrunner BenDavid Grabinski, who also serves as a consultant for the game. Game director Jonathan Lavigne expressed excitement about returning to the franchise: “Coming back to this world feels like the most natural thing ever.”

Players can look forward to enjoying the game solo or in co-op mode with up to four players, with split-screen multiplayer included. Scott Pilgrim EX is targeting a 2026 release on platforms including PS4, PS5, Xbox Series X/S, Nintendo Switch, and PC, though an exact launch date has yet to be announced.

The Witcher 4 Developers Share Key Inspirations Behind the Upcoming Game

CD Projekt Red has drawn significant inspiration from Baldur’s Gate 3 as they develop The Witcher 4. The game will feature Ciri as the main protagonist and will be set in the region of Kovir. Aiming for a more interactive experience, The Witcher 4 promises to offer a more reactive world filled with lively NPCs, enhancing the player’s engagement.

CEO Michał Nowakowski recently highlighted Baldur’s Gate 3 as a key influence on The Witcher 4, which is highly anticipated by fans, although an official release date has yet to be announced. The Witcher series, particularly The Witcher 3, has achieved remarkable success, selling over 60 million units since its 2015 launch. Fans have eagerly awaited news on the upcoming title, and CD Projekt Red is slowly revealing more information.

Unlike the earlier games which centered on Geralt, The Witcher 4 will shift its focus to Ciri and explore the diverse landscapes of Kovir. While comparisons to other successful titles, like Red Dead Redemption 2, suggest high expectations for its horse mechanics, The Witcher 4 is carving its own path. In an interview with PC Gamer, Nowakowski mentioned that, even though The Witcher 4 may differ significantly from Baldur’s Gate 3, the interaction of characters with the environment is a focal point of their development.

However, he reassured fans that the essence of the open-world experience established in previous games will remain intact. The recent tech demo has provided a sneak peek into what fans can expect from The Witcher 4. Although it was not actual gameplay footage, it showcased Kovir’s northern region with Ciri riding her horse Kelpie and interacting with characters in a bustling city.

The demo hinted at the return of iconic monsters and the promise of a dynamic world, leaving fans excited for more details as they await the official announcements from CD Projekt Red.

Mario Kart World Lacks a Beloved Multiplayer Feature Essential for Enhanced Gameplay Experience

The absence of local multiplayer in Mario Kart World’s Free Roam mode has left many fans disappointed. Although Nintendo never explicitly promised this feature, players were hopeful due to the presence of other local multiplayer options within the game. Speculations suggest that technical limitations may have contributed to the decision not to include local co-op in this mode.

As Nintendo fans celebrate the launch of the highly anticipated Switch 2 console, they are also eager to dive into Mario Kart World, the latest installment in the beloved franchise. This new entry offers players not only the traditional Grand Prix mode, but also innovative gameplay options like the Knockout Tour and an expansive Free Roam mode. With a significantly expanded character roster and unlockable costumes to collect, Mario Kart World presents exciting new features.

However, the omission of local multiplayer in Free Roam has left many players feeling let down. As gamers explore Mario Kart World’s various modes, they have noticed the absence of a local multiplayer option in Free Roam. This means that players cannot enjoy racing through the expansive map alongside friends or family members on the same console.

Despite multiplayer being a highlighted element in the game’s marketing, Nintendo has not provided a specific explanation for the lack of local co-op in Free Roam. Many believe this limitation is tied to technological constraints, a challenge also faced by other games such as Forza Horizon 5. While local co-op might not be added in the future due to these restrictions, Nintendo has hinted at additional post-launch content for Mario Kart World.

Beyond regular updates to fix bugs, there may be opportunities for new features, including the potential introduction of a 200cc mode. Fans can still enjoy the vast open-world experience that Mario Kart World offers. Players are encouraged to explore unique terrains, scenic spots, and connect with friends through various multiplayer modes.

Up to four players can race together on the same system, utilizing button controls or motion controls for an immersive experience.

World of Warcraft Unveils Exciting Details and Rewards for Overcharged Delve Event

World of Warcraft Patch 11.1.7 introduces the challenging Overcharged Delves, which provide high-difficulty content for players. Those who successfully complete these Delves will earn unique rewards such as a Titan-themed Hearthstone toy and a mech suit mount.

This patch, titled Legacy of Arathor, also marks the addition of various new features including Lorewalking, a campaign chapter in the Arathi Highlands, and the Combat Assistant UI. The Overcharged Delves system features special affixes and is part of the broader content update set to release on June 17.

Each day, two of the six available Bountiful Delves will be active, marked by crackling lightning above the respective delve symbol on the map. Players will face unique challenges—including distinct traps and enemies—as they navigate the Overcharged Delves, with rewards such as new gear and Delve currency on offer for successful completions.

Included in the Overcharged Delves are various high-difficulty challenges from locations such as the Isle of Dorn and Azj’Kahet. Among the potential rewards, players can achieve the Overcharged Delver title by completing at least four out of six Delves, earning the Redeployment Module toy.

Additionally, unlocking all skills within the Overcharged Titan Console will yield the OC91 Chariot mount. Players can also obtain the Durable Information Securing Container (D.I.S.C.

), a versatile belt that functions both within and outside of the Overcharged Delves. This item can be upgraded through weekly quests available from Dagran at the Delver’s Headquarters.

Overall, the Overcharged Delves are set to introduce thrilling new experiences to the game, and if successful, Blizzard may revisit the affix system for future content.

Fortnite Leak Unveils Exciting New Skins for Chapter 6 Season 3 Battle Pass!

New skins for the Chapter 6 Season 3 battle pass in Fortnite may feature popular characters Superman and Robin. A well-known Fortnite leaker recently revealed these potential additions, along with another original skin design. As the current Galactic Battle mini-season nears its conclusion, players are eagerly anticipating what comes next. The Galactic Battle mini-season has introduced iconic figures like Emperor Palpatine, General Grievous, and Mace Windu, and it is set to wrap up with the Death Star Sabotage live event on June 7.

Following this event, there will still be opportunities for players to engage with the Star Wars universe in Fortnite. Epic Games announced during the State of Unreal presentation that it will provide tools for crafting Star Wars experiences using the Unreal Editor. This allows gamers to create and share their own content, enabling them to bring beloved characters, iconic locations, and memorable items to life in creative ways. The community will gain access to unique experiences that extend beyond what is traditionally offered in battle modes.

In a recent Twitter post by notable leaker ShiinaBR, an image of the upcoming Chapter 6 Season 3 battle pass skins was shared. Central to this image was a new Superman skin, modeled after actor David Corenswet, who is set to star in the upcoming Superman film directed by James Gunn, debuting on July 11. There are also rumors that players may be able to become Superman during matches, similar to how players previously became Godzilla or gained control of a Star Destroyer through portals in earlier seasons. Additionally, Robin’s leaked skin showcases him in his classic attire, suggesting he may also appear as an NPC on the map.

Alongside Robin, the original design features a female character with dark hair in a black shirt. With such exciting content on the horizon, fans are optimistic about the direction Fortnite is heading.

Game-Breaking Bug Discovered in Super Smash Bros. Ultimate for Switch 2

Nintendo has issued a cautionary note regarding the use of Mii Fighters in online matches for Super Smash Bros. Ultimate on the newly released Switch 2.

The developers have identified a game-breaking bug that can crash online matches, leading to an unsatisfactory gameplay experience. Additionally, there are issues with Mii Fighter thumbnails not saving correctly, which can detract from player immersion.

Nintendo has assured fans that they are working rapidly to address these concerns. As of its launch on June 5, 2025, the Nintendo Switch 2 boasts nearly 30 games, although Super Smash Bros.

Ultimate is not one of them. However, players can still enjoy the game on the new console due to its backward compatibility feature.

While this offers fans continued access, an unexpected error concerning Mii Fighters has prompted action from Nintendo and developer Bandai Namco. Reports from users highlighted that issues arise when Mii Fighters are used in online matches between players on different consoles—specifically when one is on Switch and the other on Switch 2, leading to crashing before matches can commence.

In addition to the crashing issue, there is a secondary problem where Mii Fighter thumbnails do not accurately reflect the customizations made to the characters. This inconsistency can detract from the experience, especially since the Mii Fighters are known for their extensive costume options.

Nintendo suggests that players might be able to remedy this by revisiting the character creation screen and saving their Mii Fighters again. Despite being released over six years ago, Super Smash Bros.

Ultimate remains a top-seller among Switch games, only trailing behind Mario Kart 8 Deluxe and Animal Crossing: New Horizons. While there is no official sequel announcement yet, there have been hints from creator Masahiro Sakurai about the possibility of a new Smash Bros. game in the future.

World of Warcraft Addresses Dastardly Duos Bug but Introduces a New Issue

The recent Dastardly Duos event in World of Warcraft has seen a mix of exciting content and frustrating bugs. While Blizzard has managed to fix a glitch that boosted old Legendary weapons to current power levels, a new issue has emerged, reducing some gear to item level 1. This problem may prevent players from fully enjoying the rewards intended for the event, including mounts, pets, and various toys.

Dastardly Duos invites players to face waves of classic enemies and bosses, either solo or in groups, while earning points based on their performance. In addition to scoring Champion gear and achievements, players can complete weekly quests related to this event to unlock exclusive rewards. However, the fun has been marred by glitches that have disrupted gameplay.

One significant bug previously allowed Legendary items, such as Nasz’uro from Dragonflight and Shadowmourne from Wrath of the Lich King, to scale up to current power levels. This was unintended, leading to a hotfix that documentedly resolved the issue. Unfortunately, while addressing this, Blizzard inadvertently introduced the new bug that can cause players’ maximum gear item levels to drop to 1, especially for those equipped with cosmetic Tabards or Shirts.

This effectively renders their equipment useless in Dastardly Duos, making it challenging to progress. Players encountering this bug can mitigate the issue temporarily by removing their Tabards or Shirts. However, they may also need to requeue into Dastardly Duos after leaving their instance group to restore functionality.

Unfortunately, the fixes for the Legendary weapon scaling have left those who own these once-valuable items at a loss, having lost their relevance in both Dastardly Duos and Timewalking dungeons. Fans can only hope for a return of usefulness for these rare artifacts in the future.