Sony’s summer State of Play presentation unveiled Lumines Arise, a fresh entry in the iconic puzzle series, slated for release in fall 2025. Developed by Enhance, known for Tetris Effect, Lumines Arise marks the ninth installment in the series and is the first to be released on the ninth console generation.
Lumines has a rich history, having appeared on multiple platforms since its debut on the PlayStation Portable in 2004. The most recent game, Lumines Remastered, updated the original experience for the eighth console generation.
Tetsuya Mizuguchi, the CEO of Enhance and creator of the first Lumines, is back with Lumines Arise. Fans can expect classic tile-matching gameplay reminiscent of Tetris but with a unique twist: the Timeline, which synchronizes block erasure to the rhythm of the music.
The upcoming title will be available for both PC via Steam and PlayStation 5, with optional PS VR2 compatibility. A demo is set to be released later this summer, promising an immersive sonic experience with new music from the award-winning composer, Hydelic.
Lumines Arise introduces innovative mechanics to elevate the classic gameplay, including the Burst feature. Players can build combos and fill a gauge above the Timeline.
Once the gauge is full, activating Burst allows locked blocks to increase scoring potential. A character creation system will also offer players a chance to personalize their experience with various avatars.
Judging by the announcement trailer, Lumines Arise looks to be another captivating offering from Mizuguchi and Enhance. While currently confirmed for PlayStation 5 and PC, there are hopes for a future release on Nintendo’s upcoming Switch 2.
This would be a fitting return to its mobile roots, akin to Tetris Effect’s success on handheld platforms. Overall, Lumines Arise promises addictive gameplay, stunning visuals, and a variety of modes that cater to both casual players and veterans.
Whether users prefer solo play or online challenges, Lumines Arise aims to deliver a captivating puzzle experience.