Grand Theft Auto 6 (GTA 6) may introduce police cars with ghost decals, making them harder to detect and adding a new layer of challenge for players engaging in criminal activities. This potential feature suggests that players will have to be more cautious and observant while committing crimes, as they might face immediate wanted levels if their actions are witnessed by these cleverly concealed police vehicles. The GTA series has evolved significantly over the years, particularly in how it handles wanted levels and police artificial intelligence.
In the earlier games, players could easily evade the police by hiding in inaccessible areas until their wanted level decreased. However, advancements in NPC pathfinding made this more difficult. The latest trailer for GTA 6 hints at an even tighter approach to avoiding detection, suggesting that players will need to be more strategic than ever.
Fans have been eagerly analyzing the second trailer, particularly a scene around the 0:47 mark, where character Jason drives past an ongoing arrest. A black car parked nearby initially appears to be an ordinary vehicle, but as Jason approaches, the ghost decals on the police car become visible. In real life, these decals are designed to make police vehicles discreet until light reflects off them, allowing for stealth operations.
If this mechanic is implemented in GTA 6, players could encounter these ghost-marked police cars throughout the game, potentially observing their actions without their knowledge. If the ghost decals feature is realized, players might find themselves instantly receiving wanted levels if caught in the act of committing crimes. Unlike in GTA 5, where players could often evade detection initially, this new system could mean that police presence is constant.
Rockstar has yet to clarify whether these mechanics will be active in the game or limited to cinematic moments. However, the studio has committed to making GTA 6 the best experience possible, which raises expectations for fresh gameplay mechanics and innovative NPC behaviors that could redefine how players interact with the game world.